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path: root/src/video_core/texture_cache/format_lookup_table.cpp
AgeCommit message (Expand)Author
2023-10-09add Z32, FLOAT, UINT, UINT, UINT, LINEAR to format lookup tableSquall Leonhart
2023-10-06Implement X8_D24 formatKelebek1
2023-08-11Needed to make this an extra case so it didnt also start asserting in BOTW.Squall-Leonhart
2023-08-11Fix an assert in the format lookup table fir Z16Squall Leonhart
2023-05-03GPU: implement missing ASTCFernando Sahmkow
2023-03-10video_core: Update texture formatFeng Chen
2022-10-21format_lookup_table: Implement R32_B24G8 with D32_FLOAT_S8_UINTMorph
2022-10-06VideoCore: Implement formats needed for N64 emulation.Fernando Sahmkow
2022-10-06Texture Cache: Add ASTC 10x5 Format.Fernando Sahmkow
2022-07-05renderer_(gl/vk): Implement ASTC_10x6_UNORMMorph
2022-04-23general: Convert source file copyright comments over to SPDXMorph
2022-04-14video_core: implement formats for N64 emulationFernando Sahmkow
2021-11-29Add missing pixel format mappingFeng Chen
2020-12-30video_core: Rewrite the texture cacheReinUsesLisp
2020-12-05video_core: Resolve more variable shadowing scenarios pt.3Lioncash
2020-07-23Merge pull request #4394 from lioncash/unused6bunnei
2020-07-21video_core: Remove unused variablesLioncash
2020-07-13video_core: Rearrange pixel format namesReinUsesLisp
2020-07-13video_core: Fix DXT4 and RGB565ReinUsesLisp
2020-07-13video_core/format_lookup_table: Add formats with existing PixelFormatReinUsesLisp
2020-05-28format_lookup_table: Implement G24S8 format as S8Z24ReinUsesLisp
2020-04-30texture: Implement R8G8UIMorph
2020-04-15texture_cache/format_lookup_table: Fix incorrect green, blue, and alpha indicesLioncash
2020-03-12video_core: Implement RGBA16_SNORMReinUsesLisp
2020-02-15texture: Implement R32IReinUsesLisp
2020-01-16format_lookup_table: Fix ZF32_X24S8 component typesReinUsesLisp
2019-11-14format_lookup_table: Address feedbackReinUsesLisp
2019-11-14texture_cache: Use a table instead of switch for texture formatsReinUsesLisp