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yuzu-mainline
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A backup of the Yuzu mainline repo. Only includes the master branch, nothing else.
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video_core
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surface.h
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2019-09-22
video_core: Implement RGBX16F PixelFormat
FearlessTobi
2019-09-13
video_core/surface: Add function to detect sRGB surfaces
ReinUsesLisp
2019-06-29
texture_cache: Style changes
ReinUsesLisp
2019-06-24
video_core/surface: Address feedback
ReinUsesLisp
2019-06-20
texture_cache: Style and Corrections
Fernando Sahmkow
2019-06-20
gl_rasterizer_cache: Use texture buffers to emulate texture buffers
ReinUsesLisp
2019-06-20
texture_cache: General Fixes
Fernando Sahmkow
2019-06-20
surface_params: Optimize CreateForTexture
ReinUsesLisp
2019-02-01
video_core: Remove unused Fill surface type
ReinUsesLisp
2019-01-29
gl_shader_cache: Fix texture view for cubemaps as cubemap arrays
ReinUsesLisp
2018-12-28
gpu: Remove PixelFormat G8R8U and G8R8S, as they do not seem to exist.
bunnei
2018-12-04
Improve msvc codegen for hot-path array LUTs
heapo
2018-11-12
Implement ASTC_2D_10X8 & ASTC_2D_10X8_SRGB (#1666)
greggameplayer
2018-11-05
Merge pull request #1616 from FernandoS27/cube-array
bunnei
2018-11-01
Fix ASTC Decompressor to support depth parameter
FernandoS27
2018-11-01
Implement Cube Arrays
FernandoS27
2018-10-30
video_core: Move surface declarations out of gl_rasterizer_cache
ReinUsesLisp