| Age | Commit message (Expand) | Author |
|---|---|---|
| 2019-06-20 | gl_rasterizer_cache: Use texture buffers to emulate texture buffers | ReinUsesLisp |
| 2019-06-20 | texture_cache: General Fixes | Fernando Sahmkow |
| 2019-06-20 | surface_params: Optimize CreateForTexture | ReinUsesLisp |
| 2019-02-01 | video_core: Remove unused Fill surface type | ReinUsesLisp |
| 2019-01-29 | gl_shader_cache: Fix texture view for cubemaps as cubemap arrays | ReinUsesLisp |
| 2018-12-28 | gpu: Remove PixelFormat G8R8U and G8R8S, as they do not seem to exist. | bunnei |
| 2018-12-04 | Improve msvc codegen for hot-path array LUTs | heapo |
| 2018-11-12 | Implement ASTC_2D_10X8 & ASTC_2D_10X8_SRGB (#1666) | greggameplayer |
| 2018-11-05 | Merge pull request #1616 from FernandoS27/cube-array | bunnei |
| 2018-11-01 | Fix ASTC Decompressor to support depth parameter | FernandoS27 |
| 2018-11-01 | Implement Cube Arrays | FernandoS27 |
| 2018-10-30 | video_core: Move surface declarations out of gl_rasterizer_cache | ReinUsesLisp |
