| Age | Commit message (Expand) | Author |
|---|---|---|
| 2023-05-02 | Fix code resize to use word size rather than byte size | Kelebek1 |
| 2023-01-01 | MacroHLE: Add HLE replacement for base vertex and base instance. | Fernando Sahmkow |
| 2022-11-22 | general: fix compile for Apple Clang | Liam |
| 2022-11-04 | video_core: Fix SNORM texture buffer emulating error (#9001) | Feng Chen |
| 2022-11-03 | Merge pull request #8858 from vonchenplus/mipmap | bunnei |
| 2022-10-07 | Update 3D regs | Kelebek1 |
| 2022-09-20 | video_core: Generate mipmap texture by drawing | FengChen |
| 2022-04-23 | general: Convert source file copyright comments over to SPDX | Morph |
| 2022-01-04 | ShaderDecompiler: Add a debug option to dump the game's shaders. | Fernando Sahmkow |
| 2021-10-03 | gpu: Migrate implementation to the cpp file | ameerj |
| 2021-07-22 | shader_environment: Receive cache version from outside | ReinUsesLisp |
| 2021-07-22 | shader: Initial OpenGL implementation | ReinUsesLisp |
| 2021-07-22 | shader: Move pipeline cache logic to separate files | ReinUsesLisp |
