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path: root/src/video_core/shader_environment.cpp
AgeCommit message (Expand)Author
2022-06-13common: Change semantics of UNREACHABLE to unconditionally crashLiam
2022-04-28GCC 12 fixesLiam
2022-04-23general: Convert source file copyright comments over to SPDXMorph
2022-03-19video_core: Reduce unused includesameerj
2022-01-04video_core: Remove unnecesary maybe_unused flagNarr the Reg
2022-01-04ShaderDecompiler: Add a debug option to dump the game's shaders.Fernando Sahmkow
2021-10-03gpu: Migrate implementation to the cpp fileameerj
2021-09-11shader_environment: Add missing <algorithm> includeMorph
2021-07-22shader_environment: Receive cache version from outsideReinUsesLisp
2021-07-22shader: Rework varyings and implement passthrough geometry shadersReinUsesLisp
2021-07-22shader: Unify shader stage typesReinUsesLisp
2021-07-22shader_environment: Fix local memory size calculationsReinUsesLisp
2021-07-22shader_environment: Add shader_local_memory_crs_size to local memory sizeameerj
2021-07-22shader: Initial OpenGL implementationReinUsesLisp
2021-07-22shader: Move pipeline cache logic to separate filesReinUsesLisp