| Age | Commit message (Expand) | Author |
|---|---|---|
| 2022-01-04 | video_core: Remove unnecesary maybe_unused flag | Narr the Reg |
| 2022-01-04 | ShaderDecompiler: Add a debug option to dump the game's shaders. | Fernando Sahmkow |
| 2021-10-03 | gpu: Migrate implementation to the cpp file | ameerj |
| 2021-09-11 | shader_environment: Add missing <algorithm> include | Morph |
| 2021-07-22 | shader_environment: Receive cache version from outside | ReinUsesLisp |
| 2021-07-22 | shader: Rework varyings and implement passthrough geometry shaders | ReinUsesLisp |
| 2021-07-22 | shader: Unify shader stage types | ReinUsesLisp |
| 2021-07-22 | shader_environment: Fix local memory size calculations | ReinUsesLisp |
| 2021-07-22 | shader_environment: Add shader_local_memory_crs_size to local memory size | ameerj |
| 2021-07-22 | shader: Initial OpenGL implementation | ReinUsesLisp |
| 2021-07-22 | shader: Move pipeline cache logic to separate files | ReinUsesLisp |
