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yuzu-mainline
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A backup of the Yuzu mainline repo. Only includes the master branch, nothing else.
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Author
2020-11-01
Merge pull request #4865 from ameerj/async-threadcount
bunnei
2020-10-29
async_shaders: Increase Async worker thread count for 8+ thread cpus
ameerj
2020-10-28
shader/arithmetic: Implement FCMP immediate + register variant
ReinUsesLisp
2020-10-07
shader/texture: Implement CUBE texture type for TMML and fix arrays
ReinUsesLisp
2020-09-26
Merge pull request #4703 from lioncash/desig7
bunnei
2020-09-24
Merge pull request #4711 from lioncash/move5
bunnei
2020-09-24
arithmetic_integer_immediate: Make use of std::move where applicable
Lioncash
2020-09-23
Merge pull request #4674 from ReinUsesLisp/timeline-semaphores
bunnei
2020-09-23
shader/registry: Silence a -Wshadow warning
Lioncash
2020-09-23
shader/registry: Remove unnecessary namespace qualifiers
Lioncash
2020-09-23
shader/registry: Make use of designated initializers where applicable
Lioncash
2020-09-22
control_flow: emplace elements in place within TryQuery()
Lioncash
2020-09-22
control_flow: Make use of std::move in InsertBranch()
Lioncash
2020-09-22
General: Make use of std::nullopt where applicable
Lioncash
2020-09-19
renderer_vulkan: Make unconditional use of VK_KHR_timeline_semaphore
ReinUsesLisp
2020-09-17
Merge pull request #4672 from lioncash/narrowing
Rodrigo Locatti
2020-09-17
decode/image: Eliminate switch fallthrough in DecodeImage()
Lioncash
2020-09-17
decoder/texture: Eliminate narrowing conversion in GetTldCode()
Lioncash
2020-09-16
video_core: Enforce -Werror=switch
ReinUsesLisp
2020-09-06
video_core: Remove all Core::System references in renderer
ReinUsesLisp
2020-09-03
Merge pull request #4575 from lioncash/async
bunnei
2020-08-27
Merge pull request #4524 from lioncash/memory-log
bunnei
2020-08-24
async_shaders: Mark getters as const member functions
Lioncash
2020-08-17
Merge pull request #4443 from ameerj/vk-async-shaders
David
2020-08-16
Remove unneeded newlines, optional Registry in shader params
ameerj
2020-08-16
Morph: Update worker allocation comment
Ameer J
2020-08-16
move thread 1/4 count computation into allocate workers method
ameerj
2020-08-16
Address feedback, add shader compile notifier, update setting text
ameerj
2020-08-16
Vk Async Worker directly emplace in cache
ameerj
2020-08-16
Address feedback. Bruteforce delete duplicates
ameerj
2020-08-16
Vk Async pipeline compilation
ameerj
2020-08-14
shader/memory: Amend UNIMPLEMENTED_IF_MSG without a message
Lioncash
2020-08-14
async_shaders: Resolve -Wpessimizing-move warning
Lioncash
2020-08-13
General: Tidy up clang-format warnings part 2
Lioncash
2020-07-24
Merge pull request #4391 from lioncash/nrvo
bunnei
2020-07-21
Merge pull request #4361 from ReinUsesLisp/lane-id
Rodrigo Locatti
2020-07-21
video_core: Allow copy elision to take place where applicable
Lioncash
2020-07-21
Merge pull request #4324 from ReinUsesLisp/formats
bunnei
2020-07-18
Fix style issues
David Marcec
2020-07-17
Remove duplicate config
David Marcec
2020-07-17
Use conditional var
David Marcec
2020-07-17
async shaders
David Marcec
2020-07-16
decode/other: Implement S2R.LaneId
ReinUsesLisp
2020-07-13
video_core: Rearrange pixel format names
ReinUsesLisp
2020-06-26
Merge pull request #4147 from ReinUsesLisp/hset2-imm
bunnei
2020-06-24
Merge pull request #4083 from Morph1984/B10G11R11F
bunnei
2020-06-22
shader/half_set: Implement HSET2_IMM
ReinUsesLisp
2020-06-20
decode/image: Implement B10G11R11F
Morph
2020-06-18
memory_util: boost hashes are size_t
MerryMage
2020-06-05
shader/texture: Join separate image and sampler pairs offline
ReinUsesLisp
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