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yuzu-mainline
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A backup of the Yuzu mainline repo. Only includes the master branch, nothing else.
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2019-09-23
Merge pull request #2869 from ReinUsesLisp/suld
bunnei
2019-09-22
Merge pull request #2870 from FernandoS27/multi-draw
David
2019-09-21
Merge pull request #2878 from FernandoS27/icmp
Rodrigo Locatti
2019-09-21
gl_shader_decompiler: Use uint for images and fix SUATOM
ReinUsesLisp
2019-09-21
shader/image: Implement SULD and remove irrelevant code
ReinUsesLisp
2019-09-21
Shader_IR: ICMP corrections and fixes
Fernando Sahmkow
2019-09-20
Merge pull request #2855 from ReinUsesLisp/shfl
bunnei
2019-09-19
Shader_IR: Implement ICMP.
Fernando Sahmkow
2019-09-19
VideoCore: Corrections to the MME Inliner and removal of hacky instance manag...
Fernando Sahmkow
2019-09-18
Merge pull request #2784 from ReinUsesLisp/smem
bunnei
2019-09-17
shader_ir/warp: Implement SHFL
ReinUsesLisp
2019-09-10
shader/image: Implement SUATOM and fix SUST
ReinUsesLisp
2019-09-10
Merge pull request #2823 from ReinUsesLisp/shr-clamp
bunnei
2019-09-05
gl_shader_decompiler: Keep track of written images and mark them as modified
ReinUsesLisp
2019-09-05
kepler_compute: Implement texture queries
ReinUsesLisp
2019-09-05
shader_ir: Implement LD_S
ReinUsesLisp
2019-09-05
shader_ir: Implement ST_S
ReinUsesLisp
2019-09-04
shader/shift: Implement SHR wrapped and clamped variants
ReinUsesLisp
2019-09-04
half_set_predicate: Fix predicate assignments
ReinUsesLisp
2019-09-03
Merge pull request #2812 from ReinUsesLisp/f2i-selector
bunnei
2019-09-03
Merge pull request #2811 from ReinUsesLisp/fsetp-fix
bunnei
2019-08-30
video_core: Silent miscellaneous warnings (#2820)
Rodrigo Locatti
2019-08-29
Merge pull request #2758 from ReinUsesLisp/packed-tid
bunnei
2019-08-28
shader_ir/conversion: Split int and float selector and implement F2F H1
ReinUsesLisp
2019-08-27
shader_ir/conversion: Implement F2I F16 Ra.H1
ReinUsesLisp
2019-08-27
float_set_predicate: Add missing negation bit for the second operand
ReinUsesLisp
2019-08-21
shader_ir: Implement VOTE
ReinUsesLisp
2019-08-21
Merge pull request #2777 from ReinUsesLisp/hsetp2-fe3h-fix
bunnei
2019-08-21
Merge pull request #2753 from FernandoS27/float-convert
bunnei
2019-08-18
Merge pull request #2778 from ReinUsesLisp/nop
bunnei
2019-08-04
shader_ir: Implement NOP
ReinUsesLisp
2019-08-04
half_set_predicate: Fix HSETP2_C constant buffer offset
ReinUsesLisp
2019-07-26
decode/half_set_predicate: Fix predicates
ReinUsesLisp
2019-07-25
Merge pull request #2739 from lioncash/cflow
bunnei
2019-07-25
Merge pull request #2737 from FernandoS27/track-fix
bunnei
2019-07-25
Merge pull request #2743 from FernandoS27/surpress-assert
bunnei
2019-07-22
shader/decode: Implement S2R Tic
ReinUsesLisp
2019-07-20
Shader_Ir: Implement F16 Variants of F2F, F2I, I2F.
Fernando Sahmkow
2019-07-19
Shader_Ir: Change Debug Asserts for Log Warnings
Fernando Sahmkow
2019-07-19
shader/half_set_predicate: Fix HSETP2 implementation
ReinUsesLisp
2019-07-19
shader/half_set_predicate: Implement missing HSETP2 variants
ReinUsesLisp
2019-07-18
video_core/control_flow: Provide operator!= for types with operator==
Lioncash
2019-07-18
video_core/control_flow: Prevent sign conversion in TryGetBlock()
Lioncash
2019-07-18
video_core/control_flow: Remove unnecessary BlockStack copy constructor
Lioncash
2019-07-18
video_core/control_flow: Use std::move where applicable
Lioncash
2019-07-18
video_core/control_flow: Use the prefix variant of operator++ for iterators
Lioncash
2019-07-18
video_core/control_flow: Use empty() member function for checking emptiness
Lioncash
2019-07-18
video_core: Resolve -Wreorder warnings
Lioncash
2019-07-18
video_core/control_flow: Make program_size for ScanFlow() a std::size_t
Lioncash
2019-07-18
video_core/control_flow: Place all internally linked types/functions within a...
Lioncash
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