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A backup of the Yuzu mainline repo. Only includes the master branch, nothing else.
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2016-09-29
VideoCore: Shader interpreter cleanups
Yuri Kunde Schlesner
2016-09-29
VideoCore: Fix out-of-bounds read in ShaderSetup::ProduceDebugInfo
Yuri Kunde Schlesner
2016-09-21
Remove special rules for Windows.h and library includes
Yuri Kunde Schlesner
2016-09-21
Use negative priorities to avoid special-casing the self-include
Yuri Kunde Schlesner
2016-09-21
Remove empty newlines in #include blocks.
Emmanuel Gil Peyrot
2016-09-18
Manually tweak source formatting and then re-run clang-format
Yuri Kunde Schlesner
2016-09-18
Sources: Run clang-format on everything.
Emmanuel Gil Peyrot
2016-09-15
VideoCore: Fix dangling lambda context in shader interpreter
Yuri Kunde Schlesner
2016-05-16
Retrieve shader result from new OutputRegisters-type
Jannik Vogel
2016-05-13
Use new shader-jit signature for interpreter
Jannik Vogel
2016-05-13
Refactor access to state in shader-jit
Jannik Vogel
2016-05-12
Move program_counter and call_stack from UnitState to interpreter
Jannik Vogel
2016-05-12
Move default_attributes into Pica state
Jannik Vogel
2016-05-11
Merge pull request #1690 from JayFoxRox/tex-type-3
bunnei
2016-05-11
Turn ShaderSetup into struct
Jannik Vogel
2016-05-11
Pica: Add tc0.w to OutputVertex
Jannik Vogel
2016-05-03
Pica: Replace logic in shader.cpp with loop
Jannik Vogel
2016-04-30
VideoCore: Run include-what-you-use and fix most includes.
Emmanuel Gil Peyrot
2016-04-29
Merge pull request #1730 from hrydgard/vertex-loader
bunnei
2016-04-29
Common: Remove section measurement from profiler (#1731)
Yuri Kunde Schlesner
2016-04-28
Refactor: Extract VertexLoader from command_processor.cpp.
Henrik Rydgard
2016-04-25
shader: Shader size is long uint, not uint.
Sam Spilsbury
2016-04-25
shader: Handle non-CALL opcodes with a break
Sam Spilsbury
2016-04-24
shader: Format string must be provided inline and not as a variable
Sam Spilsbury
2016-04-13
shader_jit_x64: Rename RuntimeAssert to Compile_Assert.
bunnei
2016-04-13
shader_jit_x64.cpp: Rename JitCompiler to JitShader.
bunnei
2016-04-13
shader_jit_x64: Free memory that's no longer needed after compilation.
bunnei
2016-04-13
shader_jit_x64: Use a sorted vector instead of a set for keeping track of ret...
bunnei
2016-04-13
shader_jit_x64: Use CALL/RET instead of JMP for subroutines.
bunnei
2016-04-13
shader_jit_x64: Separate initialization and code generation for readability.
bunnei
2016-04-13
shader_jit_x64: Get rid of unnecessary last_program_counter variable.
bunnei
2016-04-13
shader_jit_x64: Execute certain asserts at runtime.
bunnei
2016-04-13
shader: Remove unused 'state' argument from 'Setup' function.
bunnei
2016-04-13
shader_jit_x64: Specify shader main offset at runtime.
bunnei
2016-04-13
shader_jit_x64: Allocate each program independently and persist for emu session.
bunnei
2016-04-13
shader_jit_x64: Rewrite flow control to support arbitrary CALL and JMP instru...
bunnei
2016-04-13
shader_jit_x64: Fix strict memory aliasing issues.
bunnei
2016-04-05
Merge pull request #1643 from MerryMage/make_unique
Mathew Maidment
2016-04-05
Common: Remove Common::make_unique, use std::make_unique
MerryMage
2016-03-22
Merge pull request #1508 from JayFoxRox/vs-output-map
bunnei
2016-03-20
Merge pull request #1538 from lioncash/dot
bunnei
2016-03-17
video_core: Don't cast away const
Lioncash
2016-03-17
shader_interpreter: use std::inner_product for the dot product
Lioncash
2016-03-16
Merge pull request #1503 from bunnei/clear-jit-cache
bunnei
2016-03-15
PICA: Fix MAD/MADI encoding
Jannik Vogel
2016-03-14
Respect vs output map
Jannik Vogel
2016-03-12
shader_jit_x64: Clear cache after code space fills up.
bunnei
2016-03-12
shader_jit_x64: Make assert outputs more useful & cleanup formatting.
bunnei
2016-03-12
shader: Update log message to use proper log class.
bunnei
2016-03-09
Common: Get rid of alignment macros
Lioncash
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