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A backup of the Yuzu mainline repo. Only includes the master branch, nothing else.
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shader_jit_x64.cpp
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2015-09-02
Merge pull request #1088 from aroulin/x64-emitter-abi-call
bunnei
2015-09-02
video_core: Fix format specifiers warnings
aroulin
2015-09-01
x64: Proper stack alignment in shader JIT function calls
aroulin
2015-08-31
Shader JIT: Fix SGE/SGEI NaN behavior
aroulin
2015-08-27
Merge pull request #1065 from yuriks/shader-fp
Yuri Kunde Schlesner
2015-08-27
Shader JIT: Fix float to integer rounding in MOVA
aroulin
2015-08-24
Shader JIT: Tiny micro-optimization in DPH
Yuri Kunde Schlesner
2015-08-24
Shaders: Fix multiplications between 0.0 and inf
Yuri Kunde Schlesner
2015-08-24
Shaders: Explicitly conform to PICA semantics in MAX/MIN
Yuri Kunde Schlesner
2015-08-24
Shader JIT: Add name to second scratch register (XMM4)
Yuri Kunde Schlesner
2015-08-24
shader_jit: Replace two MDisp usages with MatR
Lioncash
2015-08-24
Shader JIT: Fix CMP NaN behavior to match hardware
Yuri Kunde Schlesner
2015-08-23
Merge pull request #1062 from aroulin/shader-rcp-rsq
bunnei
2015-08-23
Shader: RCP and RSQ computes only the 1st component
aroulin
2015-08-22
Shader: implement DPH/DPHI in JIT
aroulin
2015-08-19
Shader: implement SGE, SGEI and SLT in JIT
aroulin
2015-08-19
Shader: Save caller-saved registers in JIT before a CALL
aroulin
2015-08-17
Shader: implement EX2 and LG2 in JIT
aroulin
2015-08-16
Introduce a shader tracer to allow inspection of input/output values for each...
Tony Wasserka
2015-08-15
Shader: Use a POD struct for registers.
bunnei
2015-08-15
Common: Cleanup CPU capability detection code.
bunnei
2015-08-15
Common: Move cpu_detect to x64 directory.
bunnei
2015-08-15
x64: Refactor to remove fake interfaces and general cleanups.
bunnei
2015-08-15
JIT: Support negative address offsets.
bunnei
2015-08-15
Shader: Initial implementation of x86_x64 JIT compiler for Pica vertex shaders.
bunnei