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yuzu-mainline
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A backup of the Yuzu mainline repo. Only includes the master branch, nothing else.
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shader.cpp
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2016-12-16
VideoCore/Shader: Extract DebugData out from UnitState
Yuri Kunde Schlesner
2016-12-14
VideoCore: Eliminate an unnecessary copy in the drawcall loop
Yuri Kunde Schlesner
2016-09-29
VideoCore: Fix out-of-bounds read in ShaderSetup::ProduceDebugInfo
Yuri Kunde Schlesner
2016-09-21
Use negative priorities to avoid special-casing the self-include
Yuri Kunde Schlesner
2016-09-21
Remove empty newlines in #include blocks.
Emmanuel Gil Peyrot
2016-09-18
Manually tweak source formatting and then re-run clang-format
Yuri Kunde Schlesner
2016-09-18
Sources: Run clang-format on everything.
Emmanuel Gil Peyrot
2016-05-16
Retrieve shader result from new OutputRegisters-type
Jannik Vogel
2016-05-13
Use new shader-jit signature for interpreter
Jannik Vogel
2016-05-13
Refactor access to state in shader-jit
Jannik Vogel
2016-05-12
Move program_counter and call_stack from UnitState to interpreter
Jannik Vogel
2016-05-11
Turn ShaderSetup into struct
Jannik Vogel
2016-05-03
Pica: Replace logic in shader.cpp with loop
Jannik Vogel
2016-04-30
VideoCore: Run include-what-you-use and fix most includes.
Emmanuel Gil Peyrot
2016-04-29
Common: Remove section measurement from profiler (#1731)
Yuri Kunde Schlesner
2016-04-13
shader_jit_x64.cpp: Rename JitCompiler to JitShader.
bunnei
2016-04-13
shader: Remove unused 'state' argument from 'Setup' function.
bunnei
2016-04-13
shader_jit_x64: Specify shader main offset at runtime.
bunnei
2016-04-13
shader_jit_x64: Allocate each program independently and persist for emu session.
bunnei
2016-04-05
Merge pull request #1643 from MerryMage/make_unique
Mathew Maidment
2016-04-05
Common: Remove Common::make_unique, use std::make_unique
MerryMage
2016-03-22
Merge pull request #1508 from JayFoxRox/vs-output-map
bunnei
2016-03-14
Respect vs output map
Jannik Vogel
2016-03-12
shader_jit_x64: Clear cache after code space fills up.
bunnei
2016-03-12
shader: Update log message to use proper log class.
bunnei
2016-03-02
Add immediate mode vertex submission
Dwayne Slater
2016-02-05
pica: Implement decoding of basic fragment lighting components.
bunnei
2015-09-10
video_core: Remove unused variables
Lioncash
2015-08-26
Shader JIT: ifdef out reference to ifdef'd out shader_map
archshift
2015-08-24
Integrate the MicroProfile profiling library
Yuri Kunde Schlesner
2015-08-16
Introduce a shader tracer to allow inspection of input/output values for each...
Tony Wasserka
2015-08-16
citra-qt: Improve shader debugger.
Tony Wasserka
2015-08-15
Shader: Use a POD struct for registers.
bunnei
2015-08-15
Rename ARCHITECTURE_X64 definition to ARCHITECTURE_x86_64.
bunnei
2015-08-15
x64: Refactor to remove fake interfaces and general cleanups.
bunnei
2015-08-15
Shader: Initial implementation of x86_x64 JIT compiler for Pica vertex shaders.
bunnei
2015-08-15
Common: Added MurmurHash3 hash function for general-purpose use.
bunnei
2015-08-15
Shader: Define a common interface for running vertex shader programs.
bunnei