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A backup of the Yuzu mainline repo. Only includes the master branch, nothing else.
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Author
2020-04-05
shader_decode: SULD.D fix decode SNORM component
namkazy
2020-04-05
clang-format
namkazy
2020-04-05
shader_decode: get sampler descriptor from registry.
namkazy
2020-04-05
tweaking.
namkazy
2020-04-05
cleanup unuse params
namkazy
2020-04-05
cleanup debug code.
namkazy
2020-04-05
reimplement get component type, uncomment mistaken code
namkazy
2020-04-05
remove disable optimize
namkazy
2020-04-05
[wip] reimplement SULD.D
namkazy
2020-04-05
clang-fix
Nguyen Dac Nam
2020-04-05
shader: image - import PredCondition
Nguyen Dac Nam
2020-04-05
shader: SULD.D bits32 implement more complexer method.
Nguyen Dac Nam
2020-04-05
shader: SULD.D import StoreType
Nguyen Dac Nam
2020-04-05
shader: implement SULD.D bits32
Nguyen Dac Nam
2020-04-04
shader/other: Add error message for some S2R registers
ReinUsesLisp
2020-04-04
shader_bytecode: Rename MOV_SYS to S2R
ReinUsesLisp
2020-04-02
shader/memory: Silence no return value warning
ReinUsesLisp
2020-04-01
shader_decompiler: Remove FragCoord.w hack and change IPA implementation
ReinUsesLisp
2020-03-31
Merge pull request #3561 from ReinUsesLisp/f2f-conversion
Fernando Sahmkow
2020-03-31
Merge pull request #3577 from ReinUsesLisp/lea
Fernando Sahmkow
2020-03-31
clang-format
Nguyen Dac Nam
2020-03-31
shader_decode: fix by suggestion
Nguyen Dac Nam
2020-03-30
clang-format
namkazy
2020-03-30
shader_decode: ATOM/ATOMS: add function to avoid code repetition
namkazy
2020-03-30
shader_decode: implement ATOM operation for S32 and U32
Nguyen Dac Nam
2020-03-30
clang-format
namkazy
2020-03-30
shader_decode: implement ATOMS instr partial.
Nguyen Dac Nam
2020-03-28
shader/lea: Simplify generated LEA code
ReinUsesLisp
2020-03-27
shader/lea: Fix op_a and op_b usages
ReinUsesLisp
2020-03-27
shader/lea: Remove const and use move when possible
ReinUsesLisp
2020-03-26
shader/conversion: Fix F2F rounding operations with different sizes
ReinUsesLisp
2020-03-23
xmad: fix clang build error
makigumo
2020-03-19
Merge pull request #3505 from namkazt/patch-8
bunnei
2020-03-15
Merge pull request #3502 from namkazt/patch-3
Rodrigo Locatti
2020-03-14
clang-format
Nguyen Dac Nam
2020-03-14
nit
Nguyen Dac Nam
2020-03-13
nit & remove some optional param
Nguyen Dac Nam
2020-03-13
shader_decode: implement XMAD mode CSfu
Nguyen Dac Nam
2020-03-13
clang-format
Nguyen Dac Nam
2020-03-13
Apply suggestions from code review
Nguyen Dac Nam
2020-03-13
shader_decode: BFE add ref of reverse parallel method.
Nguyen Dac Nam
2020-03-13
shader_decode: implement BREV on BFE
Nguyen Dac Nam
2020-03-13
shader_decode: Reimplement BFE instructions
Nguyen Dac Nam
2020-03-09
video_core: Rename "const buffer locker" to "registry"
ReinUsesLisp
2020-02-27
shader: FMUL switch to using LUT (#3441)
Nguyen Dac Nam
2020-02-26
Merge pull request #3440 from namkazt/patch-6
bunnei
2020-02-21
shader/texture: Fix illegal 3D texture assert
ReinUsesLisp
2020-02-21
nit: add const to where it need.
Nguyen Dac Nam
2020-02-21
shader: implement LOP3 fast replace for old function
Nguyen Dac Nam
2020-02-19
Merge pull request #3415 from ReinUsesLisp/texture-code
bunnei
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