| Age | Commit message (Expand) | Author |
|---|---|---|
| 2019-05-23 | shader/decode/*: Eliminate indirect inclusions | Lioncash |
| 2019-04-20 | Corrections Half Float operations on const buffers and implement saturation. | Fernando Sahmkow |
| 2019-04-15 | shader_ir/decode: Fix half float pre-operations and remove MetaHalfArithmetic | ReinUsesLisp |
| 2019-04-15 | shader_ir/decode: Reduce severity of unimplemented half-float FTZ | ReinUsesLisp |
| 2019-02-03 | shader_ir: Rename BasicBlock to NodeBlock | ReinUsesLisp |
| 2019-02-03 | shader_ir: Pass decoded nodes as a whole instead of per basic blocks | ReinUsesLisp |
| 2019-01-30 | shader_ir: Unify constant buffer offset values | ReinUsesLisp |
| 2019-01-15 | shader_ir: Pass to decoder functions basic block's code | ReinUsesLisp |
| 2019-01-15 | shader_decode: Fixup clang-format | ReinUsesLisp |
| 2019-01-15 | shader_decode: Implement HADD2 and HMUL2 | ReinUsesLisp |
| 2019-01-15 | shader_ir: Initial implementation | ReinUsesLisp |
