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yuzu-mainline
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A backup of the Yuzu mainline repo. Only includes the master branch, nothing else.
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video_core
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shader
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decode
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arithmetic_half.cpp
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2020-09-16
video_core: Enforce -Werror=switch
ReinUsesLisp
2020-04-23
decode/arithmetic_half: Fix HADD2 and HMUL2 absolute and negation bits
ReinUsesLisp
2019-11-07
shader/decode: Reduce severity of arithmetic rounding warnings
ReinUsesLisp
2019-06-05
shader: Use shared_ptr to store nodes and move initialization to file
ReinUsesLisp
2019-05-23
shader/decode/*: Eliminate indirect inclusions
Lioncash
2019-04-20
Corrections Half Float operations on const buffers and implement saturation.
Fernando Sahmkow
2019-04-15
shader_ir/decode: Fix half float pre-operations and remove MetaHalfArithmetic
ReinUsesLisp
2019-04-15
shader_ir/decode: Reduce severity of unimplemented half-float FTZ
ReinUsesLisp
2019-02-03
shader_ir: Rename BasicBlock to NodeBlock
ReinUsesLisp
2019-02-03
shader_ir: Pass decoded nodes as a whole instead of per basic blocks
ReinUsesLisp
2019-01-30
shader_ir: Unify constant buffer offset values
ReinUsesLisp
2019-01-15
shader_ir: Pass to decoder functions basic block's code
ReinUsesLisp
2019-01-15
shader_decode: Fixup clang-format
ReinUsesLisp
2019-01-15
shader_decode: Implement HADD2 and HMUL2
ReinUsesLisp
2019-01-15
shader_ir: Initial implementation
ReinUsesLisp