| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2021-07-22 | shader: Remove old shader management | ReinUsesLisp | |
| 2020-12-05 | video_core: Resolve more variable shadowing scenarios pt.3 | Lioncash | |
| Cleans out the rest of the occurrences of variable shadowing and makes any further occurrences of shadowing compiler errors. | |||
| 2020-03-09 | video_core: Rename "const buffer locker" to "registry" | ReinUsesLisp | |
| 2019-10-26 | Shader_IR: Address Feedback. | Fernando Sahmkow | |
| 2019-10-25 | gl_shader_decompiler: Move entries to a separate function | ReinUsesLisp | |
| 2019-10-25 | Shader_IR: Implement Fast BRX and allow multi-branches in the CFG. | Fernando Sahmkow | |
| 2019-10-25 | Shader_Cache: setup connection of ConstBufferLocker | Fernando Sahmkow | |
| 2019-10-15 | control_flow: Silence truncation warnings | Lioncash | |
| This can be trivially fixed by making the input size a size_t. CFGRebuildState's constructor parameter is already a std::size_t, so this just makes the size type fully conform with it. | |||
| 2019-10-04 | Shader_IR: allow else derivation to be optional. | Fernando Sahmkow | |
| 2019-10-04 | Shader_Ir: Refactor Decompilation process and allow multiple decompilation ↵ | Fernando Sahmkow | |
| modes. | |||
| 2019-10-04 | gl_shader_decompiler: Implement AST decompiling | Fernando Sahmkow | |
| 2019-10-04 | shader_ir: Declare Manager and pass it to appropiate programs. | Fernando Sahmkow | |
| 2019-10-04 | shader_ir: Initial Decompile Setup | Fernando Sahmkow | |
| 2019-07-18 | video_core/control_flow: Provide operator!= for types with operator== | Lioncash | |
| Provides operational symmetry for the respective structures. | |||
| 2019-07-18 | video_core/control_flow: Make program_size for ScanFlow() a std::size_t | Lioncash | |
| Prevents a truncation warning from occurring with MSVC. Also the internal data structures already treat it as a size_t, so this is just a discrepancy in the interface. | |||
| 2019-07-09 | shader_ir: Remove unnecessary constructors and use optional for ScanFlow result | Fernando Sahmkow | |
| 2019-07-09 | shader_ir: Corrections, documenting and asserting control_flow | Fernando Sahmkow | |
| 2019-07-09 | shader_ir: Unify blocks in decompiled shaders. | Fernando Sahmkow | |
| 2019-07-09 | shader_ir: Decompile Flow Stack | Fernando Sahmkow | |
| 2019-07-09 | shader_ir: Implement a new shader scanner | Fernando Sahmkow | |
