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path: root/src/video_core/shader/control_flow.h
AgeCommit message (Collapse)Author
2021-07-22shader: Remove old shader managementReinUsesLisp
2020-12-05video_core: Resolve more variable shadowing scenarios pt.3Lioncash
Cleans out the rest of the occurrences of variable shadowing and makes any further occurrences of shadowing compiler errors.
2020-03-09video_core: Rename "const buffer locker" to "registry"ReinUsesLisp
2019-10-26Shader_IR: Address Feedback.Fernando Sahmkow
2019-10-25gl_shader_decompiler: Move entries to a separate functionReinUsesLisp
2019-10-25Shader_IR: Implement Fast BRX and allow multi-branches in the CFG.Fernando Sahmkow
2019-10-25Shader_Cache: setup connection of ConstBufferLockerFernando Sahmkow
2019-10-15control_flow: Silence truncation warningsLioncash
This can be trivially fixed by making the input size a size_t. CFGRebuildState's constructor parameter is already a std::size_t, so this just makes the size type fully conform with it.
2019-10-04Shader_IR: allow else derivation to be optional.Fernando Sahmkow
2019-10-04Shader_Ir: Refactor Decompilation process and allow multiple decompilation ↵Fernando Sahmkow
modes.
2019-10-04gl_shader_decompiler: Implement AST decompilingFernando Sahmkow
2019-10-04shader_ir: Declare Manager and pass it to appropiate programs.Fernando Sahmkow
2019-10-04shader_ir: Initial Decompile SetupFernando Sahmkow
2019-07-18video_core/control_flow: Provide operator!= for types with operator==Lioncash
Provides operational symmetry for the respective structures.
2019-07-18video_core/control_flow: Make program_size for ScanFlow() a std::size_tLioncash
Prevents a truncation warning from occurring with MSVC. Also the internal data structures already treat it as a size_t, so this is just a discrepancy in the interface.
2019-07-09shader_ir: Remove unnecessary constructors and use optional for ScanFlow resultFernando Sahmkow
2019-07-09shader_ir: Corrections, documenting and asserting control_flowFernando Sahmkow
2019-07-09shader_ir: Unify blocks in decompiled shaders.Fernando Sahmkow
2019-07-09shader_ir: Decompile Flow StackFernando Sahmkow
2019-07-09shader_ir: Implement a new shader scannerFernando Sahmkow