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yuzu-mainline
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A backup of the Yuzu mainline repo. Only includes the master branch, nothing else.
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video_core
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shader
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control_flow.h
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Author
2019-10-26
Shader_IR: Address Feedback.
Fernando Sahmkow
2019-10-25
gl_shader_decompiler: Move entries to a separate function
ReinUsesLisp
2019-10-25
Shader_IR: Implement Fast BRX and allow multi-branches in the CFG.
Fernando Sahmkow
2019-10-25
Shader_Cache: setup connection of ConstBufferLocker
Fernando Sahmkow
2019-10-15
control_flow: Silence truncation warnings
Lioncash
2019-10-04
Shader_IR: allow else derivation to be optional.
Fernando Sahmkow
2019-10-04
Shader_Ir: Refactor Decompilation process and allow multiple decompilation mo...
Fernando Sahmkow
2019-10-04
gl_shader_decompiler: Implement AST decompiling
Fernando Sahmkow
2019-10-04
shader_ir: Declare Manager and pass it to appropiate programs.
Fernando Sahmkow
2019-10-04
shader_ir: Initial Decompile Setup
Fernando Sahmkow
2019-07-18
video_core/control_flow: Provide operator!= for types with operator==
Lioncash
2019-07-18
video_core/control_flow: Make program_size for ScanFlow() a std::size_t
Lioncash
2019-07-09
shader_ir: Remove unnecessary constructors and use optional for ScanFlow result
Fernando Sahmkow
2019-07-09
shader_ir: Corrections, documenting and asserting control_flow
Fernando Sahmkow
2019-07-09
shader_ir: Unify blocks in decompiled shaders.
Fernando Sahmkow
2019-07-09
shader_ir: Decompile Flow Stack
Fernando Sahmkow
2019-07-09
shader_ir: Implement a new shader scanner
Fernando Sahmkow