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yuzu-mainline
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A backup of the Yuzu mainline repo. Only includes the master branch, nothing else.
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2022-06-26
video_core: Replace VKUpdateDescriptorQueue with UpdateDescriptorQueue
german77
2022-06-26
video_core: Replace VKSwapchain with Swapchain
german77
2022-06-26
video_core: Replace VKQueryCache with QueryCache
german77
2022-06-26
video_core: Replace VKScheduler with Scheduler
german77
2022-06-26
video_core: Replace VKBlitScreen with BlitScreen
german77
2022-06-26
video_core: Replace VKFenceManager with FenceManager
german77
2022-06-15
vk_compute_pass: Explicitly cast to VkAccessFlags
Morph
2022-06-14
vk_compute_pass: Use VK_ACCESS_NONE
Morph
2022-06-14
Merge pull request #8439 from liamwhite/monkey-compiler
Mai
2022-06-14
vk_compute_pass: Silence Wextra warning
Morph
2022-06-13
common: Change semantics of UNREACHABLE to unconditionally crash
Liam
2022-05-06
vk_rasterizer: fix stencil test when two faces are disabled
Lody
2022-04-26
renderer_vulkan: Update screen info if the framebuffer size has changed
Morph
2022-04-23
general: Convert source file copyright comments over to SPDX
Morph
2022-04-14
video_core: implement formats for N64 emulation
Fernando Sahmkow
2022-04-07
video_core: Replace lock_guard with scoped_lock
Merry
2022-04-04
Vulkan: crop to screen dimensions if crop not explicitly requested
Liam
2022-03-30
Merge pull request #8076 from ameerj/nv-vk-msaa-scale
bunnei
2022-03-26
Revert "Memory GPU <-> CPU: reduce infighting in the texture cache by adding ...
bunnei
2022-03-25
Texture Cache: Add Cached CPU system.
Fernando Sahmkow
2022-03-24
Merge pull request #7720 from FernandoS27/yfc-gc
bunnei
2022-03-24
hle: nvflinger: Migrate android namespace -> Service::android.
bunnei
2022-03-24
hle: nvflinger: Move PixelFormat to its own header.
bunnei
2022-03-25
Garbage Collection: Final tuning.
Fernando Sahmkow
2022-03-25
Buffer Cache: Tune to the levels of the new GC.
Fernando Sahmkow
2022-03-25
Garbage Collection: Redesign the algorithm to do a better use of memory.
Fernando Sahmkow
2022-03-23
Vulkan: Use 3D helpers for MSAA scaling on NV drivers 510+
ameerj
2022-03-21
Merge pull request #8048 from ameerj/include-purge
bunnei
2022-03-20
Merge pull request #8036 from ameerj/starbit-nv
Fernando S
2022-03-20
general: Fix clang/gcc build errors
ameerj
2022-03-19
video_core: Reduce unused includes
ameerj
2022-03-18
general: Reduce core.h includes
ameerj
2022-03-17
vk_texture_cache: Do not reinterpret DepthStencil source images
ameerj
2022-03-15
Vulkan: convert S8D24 <-> ABGR8
Liam
2022-03-15
Merge pull request #8000 from liamwhite/hagi
Fernando S
2022-03-12
emit_spirv, vk_compute_pass: Resolve VS2022 compiler errors
ameerj
2022-03-10
TextureCacheRuntime: allow converting D24S8 to ABGR8
Liam
2022-02-26
Merge pull request #7948 from Morph1984/11-11-10-float
Mai M
2022-02-25
maxwell_to_(gl/vk): Add 11_11_10 float vertex format
Morph
2022-02-24
vk_blit_screen: Add missing format bgra8
Lody
2022-02-21
vulkan_device: fix missing format in ANV
voidanix
2022-02-02
Merge pull request #7814 from FernandoS27/another-bug-in-my-schedule
bunnei
2022-02-01
Rasterizer: Refactor inlineToMemory.
Fernando Sahmkow
2022-01-31
Vulkan: Fix Scheduler Chunks when their FuncType is 0.
Fernando Sahmkow
2022-01-29
Rasterizer: Implement Inline2Memory Acceleration.
Fernando Sahmkow
2022-01-25
vk_fsr: Replace comma operator with semicolon
Lioncash
2022-01-04
ShaderDecompiler: Add a debug option to dump the game's shaders.
Fernando Sahmkow
2022-01-03
Merge pull request #7624 from ameerj/intel-msaa-scale
Fernando S
2021-12-28
Merge pull request #7622 from ameerj/vk-rescale-invalid-ptr
bunnei
2021-12-23
vk_texture_cache: Use 3D scale helpers for MSAA texture scaling on Intel Wind...
ameerj
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