| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2022-02-02 | Merge pull request #7814 from FernandoS27/another-bug-in-my-schedule | bunnei | |
| Vulkan: Fix Scheduler Chunks when their FuncType is 0. | |||
| 2022-02-01 | Rasterizer: Refactor inlineToMemory. | Fernando Sahmkow | |
| 2022-01-31 | Vulkan: Fix Scheduler Chunks when their FuncType is 0. | Fernando Sahmkow | |
| 2022-01-29 | Rasterizer: Implement Inline2Memory Acceleration. | Fernando Sahmkow | |
| 2022-01-25 | vk_fsr: Replace comma operator with semicolon | Lioncash | |
| Generally, we should be ending statements with a semicolon not a comma Resolves a clang diagnostic. | |||
| 2022-01-04 | ShaderDecompiler: Add a debug option to dump the game's shaders. | Fernando Sahmkow | |
| 2022-01-03 | Merge pull request #7624 from ameerj/intel-msaa-scale | Fernando S | |
| vk_texture_cache: Use 3D scale helpers for MSAA texture scaling on Intel Windows drivers | |||
| 2021-12-28 | Merge pull request #7622 from ameerj/vk-rescale-invalid-ptr | bunnei | |
| vk_texture_cache: Fix invalidated pointer access | |||
| 2021-12-23 | vk_texture_cache: Use 3D scale helpers for MSAA texture scaling on Intel ↵ | ameerj | |
| Windows drivers Fixes a crash when scaling MSAA textures in titles such as Sonic Colors Ultimate. | |||
| 2021-12-23 | blit_image: Remove unused function | ameerj | |
| 2021-12-23 | vk_texture_cache: Fix invalidated pointer access | ameerj | |
| The vulkan ImageView held a reference to its source image for rescale status checking. This pointer is sometimes invalidated when the texture cache slot_images container is resized. To avoid an invalid pointer dereference, the ImageView now holds a reference to the container itself. | |||
| 2021-12-22 | Merge pull request #7375 from vonchenplus/convert_legacy | Fernando S | |
| Convert all legacy attributes to generic attributes | |||
| 2021-12-22 | Merge pull request #7599 from FernandoS27/primrestart-vulkan | bunnei | |
| Vulkan: Fix Primitive Restart and implement Logical Operations | |||
| 2021-12-18 | Address format clang | vonchenplus | |
| 2021-12-18 | Vulkan: Fix the checks for primitive restart extension. | Fernando Sahmkow | |
| 2021-12-18 | Merge pull request #7399 from ameerj/art-refactor | Fernando S | |
| video_core: Refactoring post A.R.T. merge | |||
| 2021-12-18 | Merge branch 'yuzu-emu:master' into convert_legacy | Feng Chen | |
| 2021-12-18 | Vulkan: implement Logical Operations. | Fernando Sahmkow | |
| 2021-12-18 | Vulkan: Implement VK_EXT_primitive_topology_list_restart | Fernando Sahmkow | |
| 2021-12-10 | maxwell_to_vk: Add ASTC_2D_5X4_UNORM | Morph | |
| 2021-12-09 | maxwell_to_vk: Add ASTC_2D_8X5_UNORM | Morph | |
| - Used by Lego City Undercover | |||
| 2021-12-08 | renderer_vulkan: Add R16G16_UINT | Morph | |
| - Used by Immortals Fenyx Rising | |||
| 2021-12-05 | vk_texture_cache: Add ABGR src format check for D24S8 conversions | ameerj | |
| 2021-12-05 | blit_image: Refactor upscale factors usage | ameerj | |
| The image view itself can be queried to see if it is being rescaled or not, removing the need to pass the upscale/down shift factors from the texture cache. | |||
| 2021-12-05 | vk_texture_cache: Add a function to ImageView to check if src image is rescaled | ameerj | |
| 2021-12-05 | blit_image: Refactor ConvertPipeline functions | ameerj | |
| 2021-12-05 | blit_image: Refactor ConvertPipelineEx functions | ameerj | |
| reduces much of the duplication between the color/depth variants | |||
| 2021-12-05 | vk_blit_screen: Minor refactor of filter pipeline selection | ameerj | |
| 2021-12-05 | Revert "Merge pull request #7395 from Morph1984/resolve-comments" | ameerj | |
| This reverts commit d20f91da11fe7c5d5f1bd4f63cc3b4d221be67a4, reversing changes made to 5082712b4e44ebfe48bd587ea2fa38767b7339cb. | |||
| 2021-11-28 | Merge pull request #7396 from FernandoS27/blit-this-mf | Fernando S | |
| TextureCache: Eliminate format deduction as full depth conversion has been supported. | |||
| 2021-11-22 | Texture Cache: Always copy on NVIDIA. | Fernando Sahmkow | |
| 2021-11-22 | TextureCache: Simplify blitting of D24S8 formats and fix bugs. | Fernando Sahmkow | |
| 2021-11-21 | VulkanTexturECache: Use reinterpret on D32_S8 formats. | Fernando Sahmkow | |
| 2021-11-20 | vk_texture_cache: Mark VkBufferUsageFlags as static constexpr | Morph | |
| 2021-11-20 | vk_blit_image: Consolidate CreatePipelineTargetEx functions | Morph | |
| 2021-11-20 | Merge pull request #7368 from FernandoS27/vulkan-conv | bunnei | |
| Fix ART Blit detection regression and add D24S8 <-> RGBA8 conv to Vulkan | |||
| 2021-11-20 | TextureCache: Refactor and fix linux compiling. | Fernando Sahmkow | |
| 2021-11-20 | TextureCache: Implement buffer copies on Vulkan. | Fernando Sahmkow | |
| 2021-11-20 | TextureCache: Add R16G16 to D24S8 converter. | Fernando Sahmkow | |
| 2021-11-19 | TextureCache: Add B10G11R11 to D24S8 converter. | Fernando Sahmkow | |
| 2021-11-19 | Implement convert legacy to generic | Feng Chen | |
| 2021-11-19 | Merge pull request #7357 from Morph1984/s8_uint | bunnei | |
| video_core: Implement S8_UINT format | |||
| 2021-11-19 | TextureCache: Implement additional D24S8 convertions. | Fernando Sahmkow | |
| 2021-11-19 | Vulkan: implement D24S8 <-> RGBA8 convertions. | Fernando Sahmkow | |
| 2021-11-18 | renderer_vulkan: Implement S8_UINT stencil format | Morph | |
| It should be noted that on Windows, only nvidia gpus support this format natively as of this commit. | |||
| 2021-11-16 | texture_cache: Use pixel format conversion when supported by the runtime | ameerj | |
| 2021-11-17 | TextureCache: Fix OGL cleaning | Fernando Sahmkow | |
| 2021-11-16 | TextureCache: Add automatic anisotropic filtering and refactor code. | Fernando Sahmkow | |
| 2021-11-16 | TextureCache: Make a better Anisotropic setter. | Fernando Sahmkow | |
| 2021-11-16 | Vulkan: fix regression. | FernandoS27 | |
