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yuzu-mainline
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A backup of the Yuzu mainline repo. Only includes the master branch, nothing else.
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2022-02-02
Merge pull request #7814 from FernandoS27/another-bug-in-my-schedule
bunnei
2022-02-01
Rasterizer: Refactor inlineToMemory.
Fernando Sahmkow
2022-01-31
Vulkan: Fix Scheduler Chunks when their FuncType is 0.
Fernando Sahmkow
2022-01-29
Rasterizer: Implement Inline2Memory Acceleration.
Fernando Sahmkow
2022-01-25
vk_fsr: Replace comma operator with semicolon
Lioncash
2022-01-04
ShaderDecompiler: Add a debug option to dump the game's shaders.
Fernando Sahmkow
2022-01-03
Merge pull request #7624 from ameerj/intel-msaa-scale
Fernando S
2021-12-28
Merge pull request #7622 from ameerj/vk-rescale-invalid-ptr
bunnei
2021-12-23
vk_texture_cache: Use 3D scale helpers for MSAA texture scaling on Intel Wind...
ameerj
2021-12-23
blit_image: Remove unused function
ameerj
2021-12-23
vk_texture_cache: Fix invalidated pointer access
ameerj
2021-12-22
Merge pull request #7375 from vonchenplus/convert_legacy
Fernando S
2021-12-22
Merge pull request #7599 from FernandoS27/primrestart-vulkan
bunnei
2021-12-18
Address format clang
vonchenplus
2021-12-18
Vulkan: Fix the checks for primitive restart extension.
Fernando Sahmkow
2021-12-18
Merge pull request #7399 from ameerj/art-refactor
Fernando S
2021-12-18
Merge branch 'yuzu-emu:master' into convert_legacy
Feng Chen
2021-12-18
Vulkan: implement Logical Operations.
Fernando Sahmkow
2021-12-18
Vulkan: Implement VK_EXT_primitive_topology_list_restart
Fernando Sahmkow
2021-12-10
maxwell_to_vk: Add ASTC_2D_5X4_UNORM
Morph
2021-12-09
maxwell_to_vk: Add ASTC_2D_8X5_UNORM
Morph
2021-12-08
renderer_vulkan: Add R16G16_UINT
Morph
2021-12-05
vk_texture_cache: Add ABGR src format check for D24S8 conversions
ameerj
2021-12-05
blit_image: Refactor upscale factors usage
ameerj
2021-12-05
vk_texture_cache: Add a function to ImageView to check if src image is rescaled
ameerj
2021-12-05
blit_image: Refactor ConvertPipeline functions
ameerj
2021-12-05
blit_image: Refactor ConvertPipelineEx functions
ameerj
2021-12-05
vk_blit_screen: Minor refactor of filter pipeline selection
ameerj
2021-12-05
Revert "Merge pull request #7395 from Morph1984/resolve-comments"
ameerj
2021-11-28
Merge pull request #7396 from FernandoS27/blit-this-mf
Fernando S
2021-11-22
Texture Cache: Always copy on NVIDIA.
Fernando Sahmkow
2021-11-22
TextureCache: Simplify blitting of D24S8 formats and fix bugs.
Fernando Sahmkow
2021-11-21
VulkanTexturECache: Use reinterpret on D32_S8 formats.
Fernando Sahmkow
2021-11-20
vk_texture_cache: Mark VkBufferUsageFlags as static constexpr
Morph
2021-11-20
vk_blit_image: Consolidate CreatePipelineTargetEx functions
Morph
2021-11-20
Merge pull request #7368 from FernandoS27/vulkan-conv
bunnei
2021-11-20
TextureCache: Refactor and fix linux compiling.
Fernando Sahmkow
2021-11-20
TextureCache: Implement buffer copies on Vulkan.
Fernando Sahmkow
2021-11-20
TextureCache: Add R16G16 to D24S8 converter.
Fernando Sahmkow
2021-11-19
TextureCache: Add B10G11R11 to D24S8 converter.
Fernando Sahmkow
2021-11-19
Implement convert legacy to generic
Feng Chen
2021-11-19
Merge pull request #7357 from Morph1984/s8_uint
bunnei
2021-11-19
TextureCache: Implement additional D24S8 convertions.
Fernando Sahmkow
2021-11-19
Vulkan: implement D24S8 <-> RGBA8 convertions.
Fernando Sahmkow
2021-11-18
renderer_vulkan: Implement S8_UINT stencil format
Morph
2021-11-16
texture_cache: Use pixel format conversion when supported by the runtime
ameerj
2021-11-17
TextureCache: Fix OGL cleaning
Fernando Sahmkow
2021-11-16
TextureCache: Add automatic anisotropic filtering and refactor code.
Fernando Sahmkow
2021-11-16
TextureCache: Make a better Anisotropic setter.
Fernando Sahmkow
2021-11-16
Vulkan: fix regression.
FernandoS27
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