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yuzu-mainline
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A backup of the Yuzu mainline repo. Only includes the master branch, nothing else.
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Author
2023-06-19
video_core: Check broken compute earlier
lat9nq
2023-06-18
video_core: Formalize HasBrokenCompute
lat9nq
2023-06-18
Merge pull request #10809 from Kelebek1/reduce_vertex_bindings
liamwhite
2023-06-17
renderer_vulkan: add missing include
Liam
2023-06-18
Merge pull request #10744 from Wollnashorn/af-for-all
Fernando S
2023-06-17
Synchronize vertex buffer even when it doesn't require binding
Kelebek1
2023-06-16
Merge pull request #10783 from liamwhite/memory
bunnei
2023-06-16
video_core: Use sampler IDs instead pointers in the pipeline config
Wollnashorn
2023-06-15
Merge pull request #10775 from liamwhite/cb2
bunnei
2023-06-15
video_core: Fallback to default anisotropy instead to 1x anisotropy
Wollnashorn
2023-06-15
video_core: Fixed compilation errors because of name shadowing
Wollnashorn
2023-06-15
video_core: Add per-image anisotropy heuristics (format & mip count)
Wollnashorn
2023-06-14
video_core: preallocate fewer IR blocks
Liam
2023-06-14
renderer_vulkan: propagate conditional barrier support
Liam
2023-06-13
buffer_cache_base: Specify buffer type in HostBindings
Morph
2023-06-12
Merge pull request #10693 from liamwhite/f64-to-f32
bunnei
2023-06-11
Merge pull request #10668 from Kelebek1/reduce_vertex_bindings
bunnei
2023-06-10
android: Fix screen orientation & blurriness.
bunnei
2023-06-10
shader_recompiler: translate f64 to f32 when unsupported on host
Liam
2023-06-08
vk_blit_screen: use higher bit depth for fxaa
Liam
2023-06-08
Combine vertex/transform feedback buffer binding into a single call
Kelebek1
2023-06-07
Merge pull request #10476 from ameerj/gl-memory-maps
liamwhite
2023-06-03
android: vk_presentation_manager: Fix unusued needs_recreation.
bunnei
2023-06-03
android: vk_turbo_mode: Remove unnecessary device recreation.
bunnei
2023-06-03
android: renderer_vulkan: Fix crash with surface recreation.
bunnei
2023-06-03
android: Fix presentation layout on foldable and tablet devices.
bunnei
2023-06-03
video_core: vk_rasterizer: Decrease draw dispatch count for Android.
bunnei
2023-06-03
android: GPU: Enable async presentation, increase frames in flight.
bunnei
2023-06-03
android: video_core: Disable some problematic things on GPU Normal.
bunnei
2023-06-03
android: video_core: Disable problematic compute shaders.
bunnei
2023-06-03
android: vulkan: Recreate surface after suspension & adapt to async. presenta...
bunnei
2023-06-03
video_core: Enable support_descriptor_aliasing on Turnip, disable storage ato...
bunnei
2023-06-03
build: only enable adrenotools on arm64
Liam
2023-06-03
video_core: fix clang-format errors
liushuyu
2023-06-03
android: vulkan: Implement adrenotools turbo mode.
bunnei
2023-06-03
android: native: Add support for custom Vulkan driver loading.
bunnei
2023-06-03
core: frontend: Refactor GraphicsContext to its own module.
bunnei
2023-06-03
Avoid using VectorExtractDynamic for subgroup mask on Adreno GPUs
Billy Laws
2023-06-03
Implement scaled vertex buffer format emulation
Billy Laws
2023-06-03
Disable multithreaded pipeline compilation on Qualcomm drivers
Billy Laws
2023-06-03
video_core: vk_pipeline_cache: Disable support_descriptor_aliasing on Android.
bunnei
2023-06-03
video_core: vk_swapchain: Fix image format for Android.
bunnei
2023-06-03
video_core: vk_blit_screen: Rotate viewport for Android landscape.
bunnei
2023-05-28
OpenGL: Make use of persistent buffer maps in buffer cache downloads
ameerj
2023-05-28
renderer_vulkan: Remove timeline semaphore wait
GPUCode
2023-05-24
Merge pull request #10398 from liamwhite/bcn
Fernando S
2023-05-23
textures: add BC1 and BC3 compressors and recompression setting
Liam
2023-05-23
Merge pull request #10388 from GPUCode/fence-wait
liamwhite
2023-05-22
renderer_vulkan: barrier attachment feedback loops
Liam
2023-05-20
vk_master_semaphore: Move fence wait on separate thread
GPUCode
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