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path: root/src/video_core/renderer_vulkan
AgeCommit message (Expand)Author
2023-06-19video_core: Check broken compute earlierlat9nq
2023-06-18video_core: Formalize HasBrokenComputelat9nq
2023-06-18Merge pull request #10809 from Kelebek1/reduce_vertex_bindingsliamwhite
2023-06-17renderer_vulkan: add missing includeLiam
2023-06-18Merge pull request #10744 from Wollnashorn/af-for-allFernando S
2023-06-17Synchronize vertex buffer even when it doesn't require bindingKelebek1
2023-06-16Merge pull request #10783 from liamwhite/memorybunnei
2023-06-16video_core: Use sampler IDs instead pointers in the pipeline configWollnashorn
2023-06-15Merge pull request #10775 from liamwhite/cb2bunnei
2023-06-15video_core: Fallback to default anisotropy instead to 1x anisotropyWollnashorn
2023-06-15video_core: Fixed compilation errors because of name shadowingWollnashorn
2023-06-15video_core: Add per-image anisotropy heuristics (format & mip count)Wollnashorn
2023-06-14video_core: preallocate fewer IR blocksLiam
2023-06-14renderer_vulkan: propagate conditional barrier supportLiam
2023-06-13buffer_cache_base: Specify buffer type in HostBindingsMorph
2023-06-12Merge pull request #10693 from liamwhite/f64-to-f32bunnei
2023-06-11Merge pull request #10668 from Kelebek1/reduce_vertex_bindingsbunnei
2023-06-10android: Fix screen orientation & blurriness.bunnei
2023-06-10shader_recompiler: translate f64 to f32 when unsupported on hostLiam
2023-06-08vk_blit_screen: use higher bit depth for fxaaLiam
2023-06-08Combine vertex/transform feedback buffer binding into a single callKelebek1
2023-06-07Merge pull request #10476 from ameerj/gl-memory-mapsliamwhite
2023-06-03android: vk_presentation_manager: Fix unusued needs_recreation.bunnei
2023-06-03android: vk_turbo_mode: Remove unnecessary device recreation.bunnei
2023-06-03android: renderer_vulkan: Fix crash with surface recreation.bunnei
2023-06-03android: Fix presentation layout on foldable and tablet devices.bunnei
2023-06-03video_core: vk_rasterizer: Decrease draw dispatch count for Android.bunnei
2023-06-03android: GPU: Enable async presentation, increase frames in flight.bunnei
2023-06-03android: video_core: Disable some problematic things on GPU Normal.bunnei
2023-06-03android: video_core: Disable problematic compute shaders.bunnei
2023-06-03android: vulkan: Recreate surface after suspension & adapt to async. presenta...bunnei
2023-06-03video_core: Enable support_descriptor_aliasing on Turnip, disable storage ato...bunnei
2023-06-03build: only enable adrenotools on arm64Liam
2023-06-03video_core: fix clang-format errorsliushuyu
2023-06-03android: vulkan: Implement adrenotools turbo mode.bunnei
2023-06-03android: native: Add support for custom Vulkan driver loading.bunnei
2023-06-03core: frontend: Refactor GraphicsContext to its own module.bunnei
2023-06-03Avoid using VectorExtractDynamic for subgroup mask on Adreno GPUsBilly Laws
2023-06-03Implement scaled vertex buffer format emulationBilly Laws
2023-06-03Disable multithreaded pipeline compilation on Qualcomm driversBilly Laws
2023-06-03video_core: vk_pipeline_cache: Disable support_descriptor_aliasing on Android.bunnei
2023-06-03video_core: vk_swapchain: Fix image format for Android.bunnei
2023-06-03video_core: vk_blit_screen: Rotate viewport for Android landscape.bunnei
2023-05-28OpenGL: Make use of persistent buffer maps in buffer cache downloadsameerj
2023-05-28renderer_vulkan: Remove timeline semaphore waitGPUCode
2023-05-24Merge pull request #10398 from liamwhite/bcnFernando S
2023-05-23textures: add BC1 and BC3 compressors and recompression settingLiam
2023-05-23Merge pull request #10388 from GPUCode/fence-waitliamwhite
2023-05-22renderer_vulkan: barrier attachment feedback loopsLiam
2023-05-20vk_master_semaphore: Move fence wait on separate threadGPUCode