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A backup of the Yuzu mainline repo. Only includes the master branch, nothing else.
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video_core
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renderer_vulkan
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vk_texture_cache.h
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Author
2024-02-27
"Merge Tagged PR 13122"
yuzubot
2024-02-04
VideoCore: Move Slot Vector to Common
Fernando Sahmkow
2023-12-01
texture_cache: use pedantic type names
Liam
2023-11-20
vk_texture_cache: add workaround for nullDescriptor on Mali
Liam
2023-10-11
Transition MSAA images to general layout without uploading data
Kelebek1
2023-09-25
renderer_vulkan: Implement MSAA copies
GPUCode
2023-08-02
vulkan: centralize config
Alexandre Bouvier
2023-07-01
renderer_vulkan: Add support for VK_KHR_image_format_list
GPUCode
2023-06-18
renderer_vulkan: Use VMA for buffers
GPUCode
2023-06-18
renderer_vulkan: Use VMA for images
GPUCode
2023-06-15
video_core: Fallback to default anisotropy instead to 1x anisotropy
Wollnashorn
2023-06-15
video_core: Add per-image anisotropy heuristics (format & mip count)
Wollnashorn
2023-05-22
renderer_vulkan: barrier attachment feedback loops
Liam
2023-05-12
Correctly track RT indexes for image aspect lookup during clears
Kelebek1
2023-05-10
renderer_vulkan: separate guest and host compute descriptor queues
Liam
2023-05-06
Log object names with debug renderer, add a GPU address to ImageViews
Kelebek1
2023-04-29
Texture Cache: Release stagging buffers on tick frame
Fernando Sahmkow
2023-04-29
Accelerate DMA: Use texture cache async downloads to perform the copies
Fernando Sahmkow
2023-04-29
TextureCache: refactor DMA downloads to allow multiple buffers.
Fernando Sahmkow
2023-03-06
Refactor AccelerateDMA code
ameerj
2023-02-14
remove static from pointer sized or smaller types for aesthetics, change cons...
arades79
2023-02-11
texture_cache: OpenGL: Implement MSAA uploads and copies
ameerj
2023-01-03
Texture Cache: Implement async texture downloads.
Fernando Sahmkow
2022-10-19
video_core: don't build ASTC decoder shader unless requested
Liam
2022-10-06
Vulkan Texture Cache: Limit render area to the max width/height of the targets.
Fernando Sahmkow
2022-06-26
video_core: Replace VKScheduler with Scheduler
german77
2022-04-23
general: Convert source file copyright comments over to SPDX
Morph
2022-03-25
Garbage Collection: Redesign the algorithm to do a better use of memory.
Fernando Sahmkow
2022-01-03
Merge pull request #7624 from ameerj/intel-msaa-scale
Fernando S
2021-12-23
vk_texture_cache: Use 3D scale helpers for MSAA texture scaling on Intel Wind...
ameerj
2021-12-23
vk_texture_cache: Fix invalidated pointer access
ameerj
2021-12-05
blit_image: Refactor upscale factors usage
ameerj
2021-12-05
vk_texture_cache: Add a function to ImageView to check if src image is rescaled
ameerj
2021-11-22
TextureCache: Simplify blitting of D24S8 formats and fix bugs.
Fernando Sahmkow
2021-11-20
TextureCache: Implement buffer copies on Vulkan.
Fernando Sahmkow
2021-11-16
texture_cache: Use pixel format conversion when supported by the runtime
ameerj
2021-11-17
TextureCache: Fix OGL cleaning
Fernando Sahmkow
2021-11-16
vk_texture_cache: Refactor 3D scaling helpers
ameerj
2021-11-16
Texture Cache: fix memory managment and optimize scaled downloads, uploads.
Fernando Sahmkow
2021-11-16
Texture Cache: Fix downscaling and correct memory comsumption.
Fernando Sahmkow
2021-11-16
Texture Cache: Rescale conversions between depth and color
FernandoS27
2021-11-16
vk_texture_cache: Use 3D to scale images when blit is unsupported
ameerj
2021-11-16
video_core: Misc resolution scaling related refactoring
ameerj
2021-11-16
vk_texture_cache: Simplify scaled image management
ameerj
2021-11-16
vk_texture_cache: Minor cleanup
ameerj
2021-11-16
texture_cache: Simplify image view queries and blacklisting
ReinUsesLisp
2021-11-16
Texture Cache: Implement Vulkan UpScaling & DownScaling
Fernando Sahmkow
2021-11-16
VideoCore: Initial Setup for the Resolution Scaler.
Fernando Sahmkow
2021-10-03
gpu: Migrate implementation to the cpp file
ameerj
2021-08-21
vk_rasterizer: Only clear depth and stencil buffers when set in attachment as...
ameerj
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