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A backup of the Yuzu mainline repo. Only includes the master branch, nothing else.
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vk_pipeline_cache.cpp
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Author
2024-02-19
shader_recompiler: throw on missing geometry streams in geometry shaders
Liam
2024-02-01
Clang Fix
Moonlacer
2024-02-01
Add Samsung Proprietary Driver ID to Reorder Pass
Moonlacer
2024-01-18
Core: Clang format and other small issues.
Fernando Sahmkow
2024-01-18
SMMU: Initial adaptation to video_core.
Fernando Sahmkow
2023-12-21
shader_recompiler: use float image operations on load/store when required
Liam
2023-12-18
shader_recompiler: ignore clip distances beyond driver support level
Liam
2023-11-26
Merge branch 'master' into ssbo-align
Ameer J
2023-11-19
renderer_vulkan: ignore viewport stores on non-supporting drivers
Liam
2023-11-19
Vulkan: Be more generous with pipeline workers for Android
Fernando Sahmkow
2023-10-31
shader_recompiler: Align SSBO offsets in GlobalMemory functions
Ameer J
2023-10-31
shader_recompiler: Align SSBO offsets to meet host requirements
Ameer J
2023-10-23
Manually robust on Pascal and earlier
Liam
2023-10-19
Manually robust on Maxwell and earlier
Kelebek1
2023-09-16
android: Use 1 worker for shader compilation for all devices
Charles Lombardo
2023-09-02
Merge pull request #11383 from FernandoS27/are-you-a-wabbit
liamwhite
2023-08-27
Shader Recompiler: Auto stub special registers and dump pipelines on exception.
Fernando Sahmkow
2023-08-25
Mark decompiled macros as decompiled on dump, dump shaders after translation
Kelebek1
2023-08-03
Fix shader dumps with nvdisasm
Kelebek1
2023-07-18
general: Silence -Wshadow{,-uncaptured-local} warnings
lat9nq
2023-06-27
renderer_vulkan: Add more feature checking
GPUCode
2023-06-22
Remove memory allocations in some hot paths
Kelebek1
2023-06-19
video_core: Check broken compute earlier
lat9nq
2023-06-18
video_core: Formalize HasBrokenCompute
lat9nq
2023-06-14
renderer_vulkan: propagate conditional barrier support
Liam
2023-06-10
shader_recompiler: translate f64 to f32 when unsupported on host
Liam
2023-06-03
video_core: Enable support_descriptor_aliasing on Turnip, disable storage ato...
bunnei
2023-06-03
video_core: fix clang-format errors
liushuyu
2023-06-03
Avoid using VectorExtractDynamic for subgroup mask on Adreno GPUs
Billy Laws
2023-06-03
Implement scaled vertex buffer format emulation
Billy Laws
2023-06-03
Disable multithreaded pipeline compilation on Qualcomm drivers
Billy Laws
2023-06-03
video_core: vk_pipeline_cache: Disable support_descriptor_aliasing on Android.
bunnei
2023-05-15
Merge pull request #10181 from lat9nq/intel-compute-toggle
liamwhite
2023-05-10
renderer_vulkan: separate guest and host compute descriptor queues
Liam
2023-05-07
vk_pipeline_cache: Use setting to disable intel compute
lat9nq
2023-04-28
vk_pipeline_cache: Skip compute pipelines on Intel proprietary drivers
Morph
2023-04-12
video_core: Enable ImageGather rounding fix on AMD open source drivers
Wollnashorn
2023-04-08
video_core: Enable ImageGather with subpixel offset on Intel
Wollnashorn
2023-04-08
shader_recompiler: Add subpixel offset for correct rounding at `ImageGather`
Wollnashorn
2023-01-07
Revert "Vulkan, OpenGL: Hook up storage buffer alignment code"
Liam
2023-01-06
video_core/vulkan: Fixed loading of Vulkan driver pipeline cache
Wollnashorn
2023-01-05
Vulkan, OpenGL: Hook up geometry shader passthrough emulation
Billy Laws
2023-01-05
Vulkan, OpenGL: Hook up storage buffer alignment code
Billy Laws
2023-01-05
Vulkan: Add a workaround for input_position on Adreno drivers
Billy Laws
2023-01-05
video_core/vulkan: Vulkan driver pipelines now contain cache version
Wollnashorn
2023-01-05
video_core/vulkan: Added check if Vulkan pipeline path has been set
Wollnashorn
2023-01-05
video_core/vulkan: Added `VkPipelineCache` to store Vulkan pipelines
Wollnashorn
2023-01-03
ShaderCompiler: Inline driver specific constants.
Fernando Sahmkow
2023-01-01
Vulkan: Implement Dynamic State 3
Fernando Sahmkow
2023-01-01
Vulkan Implement Dynamic State 2 LogicOp and PatchVertices
Fernando Sahmkow
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