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yuzu-mainline
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A backup of the Yuzu mainline repo. Only includes the master branch, nothing else.
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video_core
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renderer_vulkan
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vk_graphics_pipeline.h
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Author
2023-05-10
renderer_vulkan: separate guest and host compute descriptor queues
Liam
2023-01-05
video_core/vulkan: Added `VkPipelineCache` to store Vulkan pipelines
Wollnashorn
2022-12-04
vulkan_common: promote descriptor update template usage to core
Liam
2022-11-03
Merge pull request #8858 from vonchenplus/mipmap
bunnei
2022-10-06
VideoCore: Fix channels with disk pipeline/shader cache.
Fernando Sahmkow
2022-09-20
video_core: Generate mipmap texture by drawing
FengChen
2022-06-26
video_core: Replace VKUpdateDescriptorQueue with UpdateDescriptorQueue
german77
2022-06-26
video_core: Replace VKScheduler with Scheduler
german77
2022-04-23
general: Convert source file copyright comments over to SPDX
Morph
2021-11-16
vulkan: Implement rescaling shader patching
ReinUsesLisp
2021-07-27
renderer_vulkan: Add setting to log pipeline statistics
ReinUsesLisp
2021-07-22
shader_recompiler, video_core: Resolve clang errors
lat9nq
2021-07-22
vk_graphics_pipeline: Use VK_KHR_push_descriptor when available
ReinUsesLisp
2021-07-22
vk_pipeline_cache,shader_notify: Add shader notifications
ReinUsesLisp
2021-07-22
vk_pipeline_cache: Add asynchronous shaders
ReinUsesLisp
2021-07-22
buffer_cache: Reduce uniform buffer size from shader usage
ReinUsesLisp
2021-07-22
buffer_cache: Mark uniform buffers as dirty if any enable bit changes
ReinUsesLisp
2021-07-22
shader: Move pipeline cache logic to separate files
ReinUsesLisp
2021-07-22
vulkan: Defer descriptor set work to the Vulkan thread
ReinUsesLisp
2021-07-22
vulkan: Rework descriptor allocation algorithm
ReinUsesLisp
2021-07-22
vk_graphics_pipeline: Generate specialized pipeline config functions and impr...
ReinUsesLisp
2021-07-22
shader: Accelerate pipeline transitions and use dirty flags for shaders
ReinUsesLisp
2021-07-22
shader: Remove atomic flags and use mutex + cond variable for pipelines
ReinUsesLisp
2021-07-22
vulkan: Build pipelines in parallel at runtime
ReinUsesLisp
2021-07-22
shader: Add partial rasterizer integration
ReinUsesLisp
2021-07-22
shader: Remove old shader management
ReinUsesLisp
2021-01-03
renderer_vulkan: Rename VKDevice to Device
ReinUsesLisp
2020-12-31
vulkan_common: Rename renderer_vulkan/wrapper.h to vulkan_common/vulkan_wrapp...
ReinUsesLisp
2020-12-30
video_core: Rewrite the texture cache
ReinUsesLisp
2020-12-05
video_core: Resolve more variable shadowing scenarios pt.2
Lioncash
2020-08-16
Remove unneeded newlines, optional Registry in shader params
ameerj
2020-08-16
Address feedback, add shader compile notifier, update setting text
ameerj
2020-08-16
Address feedback. Bruteforce delete duplicates
ameerj
2020-08-16
Vk Async pipeline compilation
ameerj
2020-04-28
vulkan: Remove unnecessary includes
Lioncash
2020-04-10
renderer_vulkan: Drop Vulkan-Hpp
ReinUsesLisp
2020-01-06
vk_graphics_pipeline: Initial implementation
ReinUsesLisp