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path: root/src/video_core/renderer_vulkan/pipeline_helper.h
AgeCommit message (Expand)Author
2024-01-18Core: Eliminate core/memory dependancies.Fernando Sahmkow
2023-06-16video_core: Use sampler IDs instead pointers in the pipeline configWollnashorn
2023-06-15video_core: Fallback to default anisotropy instead to 1x anisotropyWollnashorn
2023-06-15video_core: Add per-image anisotropy heuristics (format & mip count)Wollnashorn
2023-05-10renderer_vulkan: separate guest and host compute descriptor queuesLiam
2022-12-04vulkan_common: clean up extension usageLiam
2022-12-04vulkan_common: promote descriptor update template usage to coreLiam
2022-09-20video_core: Generate mipmap texture by drawingFengChen
2022-06-26video_core: Replace VKUpdateDescriptorQueue with UpdateDescriptorQueuegerman77
2022-04-23general: Convert source file copyright comments over to SPDXMorph
2022-03-19video_core: Reduce unused includesameerj
2021-11-16Video Core: fix building for GCC.Fernando Sahmkow
2021-11-16vulkan: Fix rescaling push constant usageameerj
2021-11-16emit_spirv: Fix RescalingLayout alignmentameerj
2021-11-16shader: Properly scale image reads and add GL SPIR-V supportReinUsesLisp
2021-11-16texture_cache: Add getter to query if image view is rescaledReinUsesLisp
2021-11-16texture_cache: Simplify image view queries and blacklistingReinUsesLisp
2021-11-16vulkan: Implement rescaling shader patchingReinUsesLisp
2021-07-22vk_graphics_pipeline: Use VK_KHR_push_descriptor when availableReinUsesLisp
2021-07-22shader: Initial OpenGL implementationReinUsesLisp
2021-07-22shader: Implement indexed texturesReinUsesLisp
2021-07-22spirv: Implement image buffersReinUsesLisp
2021-07-22pipeline_helper: Simplify descriptor objects initializationReinUsesLisp
2021-07-22pipeline_helper: Add missing [[maybe_unused]]ReinUsesLisp
2021-07-22shader: Implement SULD and SUSTReinUsesLisp
2021-07-22shader: Interact texture buffers with buffer cacheReinUsesLisp
2021-07-22shader: Implement texture buffersReinUsesLisp
2021-07-22vulkan: Create pipeline layouts in separate threadsReinUsesLisp
2021-07-22shader: Add partial rasterizer integrationReinUsesLisp