| Age | Commit message (Expand) | Author |
|---|---|---|
| 2021-11-16 | renderer_vulkan/blit_image: Use generic color state on Depth to Color blits | ameerj |
| 2021-11-16 | Vulkan: Fix Blit Depth Stencil | Fernando Sahmkow |
| 2021-11-16 | Texture Cache: Rescale conversions between depth and color | FernandoS27 |
| 2021-11-16 | vk_texture_cache: Use 3D to scale images when blit is unsupported | ameerj |
| 2021-07-22 | vulkan/blit_image: Commit descriptor sets within worker thread | ReinUsesLisp |
| 2021-07-22 | vulkan: Rework descriptor allocation algorithm | ReinUsesLisp |
| 2021-07-22 | shader: Implement SULD and SUST | ReinUsesLisp |
| 2021-07-22 | shader: Remove old shader management | ReinUsesLisp |
| 2021-05-07 | texture_cache: Handle out of bound texture blits | ameerj |
| 2021-01-04 | renderer_vulkan: Move device abstraction to vulkan_common | ReinUsesLisp |
| 2021-01-03 | renderer_vulkan: Rename VKDevice to Device | ReinUsesLisp |
| 2020-12-31 | vulkan_common: Rename renderer_vulkan/wrapper.h to vulkan_common/vulkan_wrapp... | ReinUsesLisp |
| 2020-12-30 | video_core: Rewrite the texture cache | ReinUsesLisp |
