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A backup of the Yuzu mainline repo. Only includes the master branch, nothing else.
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Author
2017-02-09
OpenGL: Remove unused duplicate of IsPassThroughTevStage
Yuri Kunde Schlesner
2017-02-09
VideoCore: Split regs.h inclusions
Yuri Kunde Schlesner
2017-02-04
VideoCore: Move Regs to its own file
Yuri Kunde Schlesner
2017-02-04
VideoCore: Split lighting regs from Regs struct
Yuri Kunde Schlesner
2017-02-04
VideoCore: Split framebuffer regs from Regs struct
Yuri Kunde Schlesner
2017-02-04
VideoCore: Split texturing regs from Regs struct
Yuri Kunde Schlesner
2017-02-04
VideoCore: Split rasterizer regs from Regs struct
Yuri Kunde Schlesner
2017-02-04
Merge pull request #2476 from yuriks/shader-refactor3
Yuri Kunde Schlesner
2017-02-04
Pica/Texture: Simplify/cleanup texture tile addressing
Yuri Kunde Schlesner
2017-02-04
VideoCore: Move LookupTexture out of debug_utils.h
Yuri Kunde Schlesner
2017-01-29
VideoCore: Change misleading register names
Yuri Kunde Schlesner
2017-01-30
video_core: gl_rasterizer_cache.cpp removed unused type alias
Kloen
2017-01-30
video_core: gl_rasterizer.cpp removed unused type alias
Kloen
2017-01-29
video_core: silence unused-local-typedef boost related warning on GCC
Kloen
2017-01-23
video_core: gl_rasterizer float to int warning
Kloen
2017-01-23
video_core: fix gl_rasterizer warning on MSVC
Kloen
2017-01-07
config: Add option for specifying screen resolution scale factor.
bunnei
2016-12-29
Merge pull request #2367 from JayFoxRox/lighting-lut-quickfix
bunnei
2016-12-25
Minor cleanup in GLSL code
Jannik Vogel
2016-12-25
Offset lighting LUT samples correctly
Jannik Vogel
2016-12-23
core: Move emu_window and key_map into core
MerryMage
2016-12-21
Merge pull request #2319 from yuriks/profile-scopes
bunnei
2016-12-19
Use GL_TRUE when setting color_mask
Albin Bernhardsson
2016-12-14
VideoCore: Make profiling scope more representative
Yuri Kunde Schlesner
2016-12-07
OpenGL: Drop framebuffer completeness check.
Markus Wick
2016-12-05
ASSERT that shader was linked successfully
Jannik Vogel
2016-12-05
Report shader uniform block size in case of mismatch
Jannik Vogel
2016-12-05
Print broken shader code to log
Jannik Vogel
2016-12-04
OpenGL: Non-zero stride only makes sense for linear buffers
Yuri Kunde Schlesner
2016-12-04
OpenGL: Ensure framebuffer binding is restored if completion check fails
Yuri Kunde Schlesner
2016-12-04
OpenGL: Fix DisplayTransfer accel when input width != output width
Yuri Kunde Schlesner
2016-11-30
ClangFormat: Fixed the clang-format errors
Subv
2016-11-29
Build: Fixed a few warnings.
Subv
2016-11-27
RasterizerGL: Use GL_TRUE and 0xFF in the stencil and depth masks instead of ...
Subv
2016-11-27
Rasterizer/Memfill: Set the correct stencil write mask when clearing the sten...
Subv
2016-11-05
Add default hotkey to swap primary screens.
James Rowe
2016-11-05
Support additional screen layouts.
James Rowe
2016-10-03
Merge pull request #2103 from wwylele/gpu-reg-cleanup
bunnei
2016-09-29
OpenGL: Take cached viewport sub-rect into account for scissor
Yuri Kunde Schlesner
2016-09-29
rasterizer: separate TextureCopy from DisplayTransfer
wwylele
2016-09-21
Use negative priorities to avoid special-casing the self-include
Yuri Kunde Schlesner
2016-09-21
Remove empty newlines in #include blocks.
Emmanuel Gil Peyrot
2016-09-18
Manually tweak source formatting and then re-run clang-format
Yuri Kunde Schlesner
2016-09-18
Sources: Run clang-format on everything.
Emmanuel Gil Peyrot
2016-08-30
OpenGL: Avoid error on unsupported lighting LUT
Jannik Vogel
2016-06-27
OpenGL: Add scaled resolution support to scissor
Yuri Kunde Schlesner
2016-06-27
PICA: Scissor fixes and cleanups
Yuri Kunde Schlesner
2016-06-27
PICA: Implement scissor test
Subv
2016-06-07
OpenGL: Implement fog
Jannik Vogel
2016-06-07
OpenGL: Avoid undefined behaviour for UNIFORM_BLOCK_DATA_SIZE
Jannik Vogel
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