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yuzu-mainline
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A backup of the Yuzu mainline repo. Only includes the master branch, nothing else.
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renderer_opengl
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Author
2021-11-16
renderer_gl: Resolution scaling fixes
ameerj
2021-11-16
Texture Cache: More rescaling fixes.
Fernando Sahmkow
2021-11-16
gl_texture_cache: WIP texture rescale
ameerj
2021-11-16
Texture Cache: Implement Vulkan UpScaling & DownScaling
Fernando Sahmkow
2021-11-16
VideoCore: Initial Setup for the Resolution Scaler.
Fernando Sahmkow
2021-10-31
gl_rasterizer: Remove unused includes
Morph
2021-10-28
gl_device: Force GLASM on NVIDIA drivers 495-496
lat9nq
2021-10-17
settings: Remove std::chrono usage
ameerj
2021-10-03
gpu: Migrate implementation to the cpp file
ameerj
2021-09-30
Merge pull request #7061 from ameerj/dma-buffer-misc
bunnei
2021-09-29
Merge pull request #7036 from ameerj/ogl-bgr-v2
bunnei
2021-09-19
buffer_cache: Minor fixes
ameerj
2021-09-16
host_shaders: Remove opengl_copy_bgra.comp
ameerj
2021-09-16
gl_texture_cache: Migrate BGRCopyPass from util_shaders
ameerj
2021-09-15
util_shaders: Unify BGRA copy passes
ameerj
2021-09-14
renderers: Log total pipeline count
Morph
2021-08-30
structured_control_flow: Conditionally invoke demote reorder pass
ameerj
2021-08-10
Merge pull request #6820 from yzct12345/split-cache
Fernando S
2021-08-06
Merge pull request #6791 from ameerj/astc-opt
bunnei
2021-08-07
texture_cache: Address ameerj's review
yzct12345
2021-08-05
texture_cache: Don't change copyright year
yzct12345
2021-08-05
texture_cache: Address ameerj's review
yzct12345
2021-08-05
texture_cache: Split templates out
yzct12345
2021-08-01
astc_decoder: Reduce workgroup size
ameerj
2021-08-01
astc_decoder: Compute offset swizzles in-shader
ameerj
2021-07-31
astc_decoder: Optimize the use EncodingData
ameerj
2021-07-28
renderers: Add explicit invert_y bool to screenshot callback
ameerj
2021-07-27
gl_shader_cache: Remove unused variable
Lioncash
2021-07-26
Merge pull request #6696 from ameerj/speed-limit-rename
bunnei
2021-07-25
Merge pull request #6585 from ameerj/hades
bunnei
2021-07-23
renderer_base: Removed redundant settings
ameerj
2021-07-22
Revert "renderers: Disable async shader compilation"
ReinUsesLisp
2021-07-22
opengl: Fix asynchronous shaders
ReinUsesLisp
2021-07-22
shader_environment: Receive cache version from outside
ReinUsesLisp
2021-07-22
shader: Fix disabled attribute default values
ameerj
2021-07-22
gl_device: Simplify GLASM setting logic
ameerj
2021-07-22
renderer_opengl: Use ARB_separate_shader_objects
ReinUsesLisp
2021-07-22
glsl: Clamp shared mem size to GL_MAX_COMPUTE_SHARED_MEMORY_SIZE
ameerj
2021-07-22
gl_shader_cache: Properly implement asynchronous shaders
ReinUsesLisp
2021-07-22
renderers: Fix clang formatting
ameerj
2021-07-22
renderers: Disable async shader compilation
ameerj
2021-07-22
shader: Ignore global memory ops on devices lacking int64 support
ameerj
2021-07-22
gl_shader_cache: Fixes for async shaders
ameerj
2021-07-22
emit_spirv: Workaround VK_KHR_shader_float_controls on fp16 Nvidia
ReinUsesLisp
2021-07-22
vk_rasterizer: Workaround bug in VK_EXT_vertex_input_dynamic_state
ReinUsesLisp
2021-07-22
shader: Fix disabled and unwritten attributes and varyings
ReinUsesLisp
2021-07-22
video_core: Enable GL SPIR-V shaders
lat9nq
2021-07-22
general: Add setting shader_backend
lat9nq
2021-07-22
glasm: Add passthrough geometry shader support
ReinUsesLisp
2021-07-22
shader: Rework varyings and implement passthrough geometry shaders
ReinUsesLisp
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