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yuzu-mainline
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A backup of the Yuzu mainline repo. Only includes the master branch, nothing else.
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2020-07-02
Merge pull request #4082 from Morph1984/mirror-once-clamp
Rodrigo Locatti
2020-06-30
Merge pull request #4157 from ReinUsesLisp/unified-turing
Fernando Sahmkow
2020-06-30
maxwell_to_gl: Implement MirrorOnceClampOGL using GL_MIRROR_CLAMP_EXT
Morph
2020-06-29
maxwell_to_gl: Rename VertexType() to VertexFormat()
Morph
2020-06-28
maxwell_to_gl: Add 32 bit component sizes to (un)signed scaled formats
Morph
2020-06-25
Merge pull request #4151 from ReinUsesLisp/gl-invalidations
Rodrigo Locatti
2020-06-25
gl_device: Fix IsASTCSupported
David Marcec
2020-06-25
gl_device: Enable NV_vertex_buffer_unified_memory on Turing devices
ReinUsesLisp
2020-06-24
buffer_cache: Use buffer methods instead of cache virtual methods
ReinUsesLisp
2020-06-24
gl_stream_buffer: Use InvalidateBufferData instead unmap and map
ReinUsesLisp
2020-06-24
gl_rasterizer: Use NV_vertex_buffer_unified_memory for vertex buffer robustness
ReinUsesLisp
2020-06-24
gl_buffer_cache: Mark buffers as resident
ReinUsesLisp
2020-06-24
gl_device: Expose NV_vertex_buffer_unified_memory except on Turing
ReinUsesLisp
2020-06-24
gl_stream_buffer: Always use a non-coherent buffer
ReinUsesLisp
2020-06-24
gl_stream_buffer: Always use persistent memory maps
ReinUsesLisp
2020-06-24
Merge pull request #4129 from Morph1984/texture-shadow-lod-workaround
Rodrigo Locatti
2020-06-23
gl_shader_cache: Avoid use after move for program size
ReinUsesLisp
2020-06-20
gl_shader_decompiler: Enable GL_EXT_texture_shadow_lod if available
Morph
2020-06-20
gl_device: Check for GL_EXT_texture_shadow_lod
Morph
2020-06-19
gl_arb_decompiler: Avoid several string copies
Lioncash
2020-06-18
maxwell_to_gl: Miscellaneous changes
Morph
2020-06-18
Merge pull request #4092 from Morph1984/image-bindings
Rodrigo Locatti
2020-06-16
Merge pull request #4041 from ReinUsesLisp/arb-decomp
bunnei
2020-06-16
gl_device: Reserve at least 4 image bindings for fragment stage
Morph
2020-06-15
Merge pull request #4066 from ReinUsesLisp/shared-ptr-buf
Rodrigo Locatti
2020-06-14
Merge pull request #4064 from ReinUsesLisp/invalidate-buffers
bunnei
2020-06-13
Merge pull request #4049 from ReinUsesLisp/separate-samplers
bunnei
2020-06-12
Merge pull request #3986 from ReinUsesLisp/shader-cache
bunnei
2020-06-11
gl_arb_decompiler: Implement FSwizzleAdd
ReinUsesLisp
2020-06-11
gl_arb_decompiler: Implement an assembly shader decompiler
ReinUsesLisp
2020-06-09
Merge pull request #4027 from ReinUsesLisp/3d-slices
bunnei
2020-06-09
buffer_cache: Avoid passing references of shared pointers and misc style changes
ReinUsesLisp
2020-06-08
gl_rasterizer: Mark vertex buffers as dirty after buffer cache invalidation
ReinUsesLisp
2020-06-08
Merge pull request #4040 from ReinUsesLisp/nv-transform-feedback
bunnei
2020-06-08
Merge pull request #4052 from ReinUsesLisp/debug-output
bunnei
2020-06-08
texture_cache: Handle 3D texture blits with one layer
ReinUsesLisp
2020-06-08
texture_cache: Implement rendering to 3D textures
ReinUsesLisp
2020-06-07
rasterizer_cache: Remove files and includes
ReinUsesLisp
2020-06-07
vk_pipeline_cache: Use generic shader cache
ReinUsesLisp
2020-06-07
gl_shader_cache: Use generic shader cache
ReinUsesLisp
2020-06-06
gl_device: Black list NVIDIA 443.24 for fast buffer uploads
ReinUsesLisp
2020-06-05
renderer_opengl: Only enable DEBUG_OUTPUT when graphics debugging is enabled
ReinUsesLisp
2020-06-05
shader/texture: Join separate image and sampler pairs offline
ReinUsesLisp
2020-06-04
Merge pull request #4031 from Morph1984/fix-gs-outputs
bunnei
2020-06-03
gl_rasterizer: Use NV_transform_feedback for XFB on assembly shaders
ReinUsesLisp
2020-06-02
Merge pull request #4014 from ReinUsesLisp/astc-nvidia
bunnei
2020-06-02
Merge pull request #4006 from ReinUsesLisp/squash-ubos
bunnei
2020-06-01
gl_shader_decompiler: Declare gl_Layer and gl_ViewportIndex within gl_PerVert...
Morph
2020-06-01
gl_shader_decompiler: Fix geometry shader outputs for Intel drivers
Morph
2020-06-01
Merge pull request #3996 from ReinUsesLisp/front-faces
bunnei
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