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yuzu-mainline
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A backup of the Yuzu mainline repo. Only includes the master branch, nothing else.
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2021-11-19
Merge pull request #7294 from vonchenplus/fix_image_update_error_when_width_t...
bunnei
2021-11-19
Merge pull request #7357 from Morph1984/s8_uint
bunnei
2021-11-17
gl_texture_cache: Round format conversion PBO to next power of 2
ameerj
2021-11-17
renderer_opengl: Implement S8_UINT stencil format
Morph
2021-11-17
Fix image update/download error when width too small
Feng Chen
2021-11-16
texture_cache: Use pixel format conversion when supported by the runtime
ameerj
2021-11-16
gl_texture_cache: Make FormatConversionPass more generic
ameerj
2021-11-16
gl_texture_cache: Rename BGRCopyPass to FormatConversionPass
ameerj
2021-11-17
TextureCache: OGL query device memory if possible.
FernandoS27
2021-11-17
TextureCache: Fix OGL cleaning
Fernando Sahmkow
2021-11-16
TextureCache: Add automatic anisotropic filtering and refactor code.
Fernando Sahmkow
2021-11-16
TextureCache: Make a better Anisotropic setter.
Fernando Sahmkow
2021-11-16
Texture Cahe/Shader decompiler: Resize PointSize on rescaling, refactor and m...
FernandoS27
2021-11-16
gl_resource_manager: Ensure non EXT_framebuffer objects are created
ameerj
2021-11-16
OpenGL: Fix viewport/Scissor scaling on downscaling.
FernandoS27
2021-11-16
Presentation: Only use FP16 in scaling shaders on supported devices in Vulkan
Marshall Mohror
2021-11-16
gl_rasterizer: Fix ScissorTest and Clear when scaling
ameerj
2021-11-16
gl_texture_cache: Simplify scaling procedures
ameerj
2021-11-16
OpenGlTextureCache: Fix state invalidation on rescaling.
Fernando Sahmkow
2021-11-16
OpenGL: fix FXAA with scaling
Marshall Mohror
2021-11-16
OpenGL: Implement FXAA
Marshall Mohror
2021-11-16
QtGUI: Add buttton to toggle the filter.
FernandoS27
2021-11-16
VideoCore: Add gaussian filtering.
FernandoS27
2021-11-16
Texture Cache: fix memory managment and optimize scaled downloads, uploads.
Fernando Sahmkow
2021-11-16
Texture Cache: Fix downscaling and correct memory comsumption.
Fernando Sahmkow
2021-11-16
Presentation: add Nearest Neighbor filter.
Fernando Sahmkow
2021-11-16
Texture Cache: Rescale conversions between depth and color
FernandoS27
2021-11-16
Texture cache: Fix memory consumption and ignore rating when a depth texture ...
Fernando Sahmkow
2021-11-16
video_core: Refactor resolution scale function
ameerj
2021-11-16
gl_texture_cache: Disable scissor test when scaling textures
ameerj
2021-11-16
video_core: Misc resolution scaling related refactoring
ameerj
2021-11-16
gl_texture_cache: Fix BGR pbo size for scaled textures
ameerj
2021-11-16
gl_texture_cache: Fix scaling backup logic
ameerj
2021-11-16
vk_texture_cache: Use nearest neighbor scaling when available
ameerj
2021-11-16
gl_texture_cache: Fix depth and integer format scaling blits
ameerj
2021-11-16
gl_texture_cache/rescaling_pass: minor cleanup
ameerj
2021-11-16
gl_texture_cache: Simplify scaling
ameerj
2021-11-16
Renderers: Unify post processing filter shaders
ameerj
2021-11-16
gl_texture_cache: fix scaling on upload
ameerj
2021-11-16
Renderer: Implement Bicubic and ScaleForce filters.
Fernando Sahmkow
2021-11-16
shader, video_core: Fix GCC build errors
ameerj
2021-11-16
shader: Properly scale image reads and add GL SPIR-V support
ReinUsesLisp
2021-11-16
shader: Properly blacklist and scale image loads
ReinUsesLisp
2021-11-16
texture_cache: Add getter to query if image view is rescaled
ReinUsesLisp
2021-11-16
gl_texture_cache: Fix scaling blits
ReinUsesLisp
2021-11-16
glsl/glasm: Pass and use scaling parameters in shaders
ReinUsesLisp
2021-11-16
gl_rasterizer: Properly scale viewports and scissors
ReinUsesLisp
2021-11-16
gl_texture_cache: Fix multi layered texture Scale
ameerj
2021-11-16
gl_compute_pipeline: Add downscale factor to shader uniforms
ameerj
2021-11-16
gl_rasterizer: Fix rescale dirty state checking
ameerj
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