| Age | Commit message (Collapse) | Author |
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Implement a New Shader Scanner, Decompile Flow Stack and implement BRX BRA.CC
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gl_rasterizer: Amend documentation comment for ConfigureFramebuffers()
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must_reconfigure isn't a parameter for this function any more, so it can
be replaced with current_state.
While we're at it, we can make the parameters of the declaration match
the same name as the ones in the definition.
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Implement a new Texture Cache
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Fixes missing review comments introduced.
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gl_shader_cache: Use static constructors for CachedShader initialization
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gl_device: Fix TestVariableAoffi test
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blitting
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driver instability.
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don't change a surface.
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This makes conflicts between non compress and compress textures to be
auto recycled. It also limits the amount of mipmaps a texture can have
if it goes above it's limit.
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This also does some fixes on compressed textures reinterpret and on the
Fermi2D engine in general.
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Fixed ASTC mipmaps loading
Fixed alignment on openGL upload/download
Fixed Block Height Calculation
Removed unalign_height
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