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yuzu-mainline
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A backup of the Yuzu mainline repo. Only includes the master branch, nothing else.
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Author
2019-10-04
Shader_ir: Address feedback
Fernando Sahmkow
2019-10-04
vk_shader_decompiler: Clean code and be const correct.
Fernando Sahmkow
2019-10-04
gl_shader_decompiler: Refactor and address feedback.
Fernando Sahmkow
2019-10-04
Shader_Ir: Refactor Decompilation process and allow multiple decompilation mo...
Fernando Sahmkow
2019-10-04
gl_shader_decompiler: Implement AST decompiling
Fernando Sahmkow
2019-09-24
gl_shader_decompiler: Add tailing return for HUnpack2
ReinUsesLisp
2019-09-24
gl_shader_decompiler: Fix clang build issues
ReinUsesLisp
2019-09-23
Merge pull request #2869 from ReinUsesLisp/suld
bunnei
2019-09-22
Merge pull request #2870 from FernandoS27/multi-draw
David
2019-09-22
Merge pull request #2891 from FearlessTobi/rod-tex
Fernando Sahmkow
2019-09-22
Merge pull request #2867 from ReinUsesLisp/configure-framebuffers-clean
David
2019-09-22
Maxwell3D: Corrections and refactors to MME instance refactor
Fernando Sahmkow
2019-09-22
Fix clang-format
FearlessTobi
2019-09-22
video_core: Implement RGBX16F PixelFormat
FearlessTobi
2019-09-21
gl_shader_decompiler: Use uint for images and fix SUATOM
ReinUsesLisp
2019-09-21
shader/image: Implement SULD and remove irrelevant code
ReinUsesLisp
2019-09-21
Merge pull request #2868 from ReinUsesLisp/fix-mipmaps
David
2019-09-20
Merge pull request #2846 from ReinUsesLisp/fixup-viewport-index
bunnei
2019-09-20
Merge pull request #2855 from ReinUsesLisp/shfl
bunnei
2019-09-20
Rasterizer: Correct introduced bug where a conditional render wouldn't stop a...
Fernando Sahmkow
2019-09-19
Rasterizer: Refactor and simplify DrawBatch Interface.
Fernando Sahmkow
2019-09-19
Rasterizer: Address Feedback and conscerns.
Fernando Sahmkow
2019-09-19
Rasterizer: Refactor draw calls, remove deadcode and clean up.
Fernando Sahmkow
2019-09-19
VideoCore: Corrections to the MME Inliner and removal of hacky instance manag...
Fernando Sahmkow
2019-09-19
Video Core: initial Implementation of InstanceDraw Packaging
Fernando Sahmkow
2019-09-18
Merge pull request #2784 from ReinUsesLisp/smem
bunnei
2019-09-17
shader_ir/warp: Implement SHFL
ReinUsesLisp
2019-09-17
maxwell_to_gl: Fix mipmap filtering
ReinUsesLisp
2019-09-17
gl_rasterizer: Remove unused code paths from ConfigureFramebuffers
ReinUsesLisp
2019-09-15
Merge pull request #2851 from ReinUsesLisp/srgb
Fernando Sahmkow
2019-09-11
renderer_opengl: Fix rebase mistake
ReinUsesLisp
2019-09-10
shader/image: Implement SUATOM and fix SUST
ReinUsesLisp
2019-09-10
gl_rasterizer: Correct sRGB Fix regression
Fernando Sahmkow
2019-09-10
renderer_opengl: Fix sRGB blits
ReinUsesLisp
2019-09-06
gl_shader_decompiler: Avoid writing output attribute when unimplemented
ReinUsesLisp
2019-09-05
gl_shader_decompiler: Keep track of written images and mark them as modified
ReinUsesLisp
2019-09-05
gl_rasterizer: Apply textures and images state
ReinUsesLisp
2019-09-05
gl_rasterizer: Add samplers to compute dispatches
ReinUsesLisp
2019-09-05
gl_rasterizer: Minor code changes
ReinUsesLisp
2019-09-05
gl_state: Split textures and samplers into two arrays
ReinUsesLisp
2019-09-05
gl_rasterizer: Implement image bindings
ReinUsesLisp
2019-09-05
gl_state: Add support for glBindImageTextures
ReinUsesLisp
2019-09-05
texture_cache: Pass TIC to texture cache
ReinUsesLisp
2019-09-05
kepler_compute: Implement texture queries
ReinUsesLisp
2019-09-05
gl_rasterizer: Split SetupTextures
ReinUsesLisp
2019-09-05
Merge pull request #2804 from ReinUsesLisp/remove-gs-special
Fernando Sahmkow
2019-09-05
Merge pull request #2833 from ReinUsesLisp/fix-stencil
bunnei
2019-09-05
gl_shader_decompiler: Implement shared memory
ReinUsesLisp
2019-09-04
gl_shader_decompiler: Fixup slow path
ReinUsesLisp
2019-09-04
gl_rasterizer: Fix stencil testing
ReinUsesLisp
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