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path: root/src/video_core/renderer_opengl
AgeCommit message (Expand)Author
2020-04-22GPU: Refactor synchronization on Async GPUFernando Sahmkow
2020-04-22UI: Replasce accurate GPU option for GPU Accuracy LevelFernando Sahmkow
2020-04-21Merge pull request #3714 from lioncash/copiesbunnei
2020-04-21gl_rasterizer: Fix buffers without sizeReinUsesLisp
2020-04-18Merge pull request #3716 from bunnei/fix-another-impl-fallthroughMat M
2020-04-18video_core: gl_shader_decompiler: Fix implicit fallthrough errors.bunnei
2020-04-17gl_shader_decompiler: Avoid copies where applicableLioncash
2020-04-17video_code: Fix implicit switch fallthrough.Markus Wick
2020-04-17Revert "gl_shader_cache: Use CompileDepth::FullDecompile on GLSL"Rodrigo Locatti
2020-04-17Merge pull request #3682 from lioncash/uambunnei
2020-04-16Merge pull request #3673 from lioncash/extrabunnei
2020-04-16Merge pull request #3600 from ReinUsesLisp/no-pointer-buf-cacheFernando Sahmkow
2020-04-16buffer_cache: Return handles instead of pointer to handlesReinUsesLisp
2020-04-15gl_query_cache: Resolve use-after-move in CachedQuery move assignment operatorLioncash
2020-04-15gl_device: Mark stage_swizzle as constexprLioncash
2020-04-15CMakeLists: Specify -Wextra on linux buildsLioncash
2020-04-15Merge pull request #3612 from ReinUsesLisp/redFernando Sahmkow
2020-04-15CMakeLists: Make -Wreorder a compile-time errorLioncash
2020-04-15Merge pull request #3662 from ReinUsesLisp/constant-attrsMat M
2020-04-15Merge pull request #3656 from ReinUsesLisp/glsl-full-decompileMat M
2020-04-15Merge pull request #3654 from ReinUsesLisp/fix-fb-attachMat M
2020-04-14Revert "gl_shader_decompiler: Implement merges with bitfieldInsert"ReinUsesLisp
2020-04-14gl_rasterizer: Implement constant vertex attributesReinUsesLisp
2020-04-14gl_shader_cache: Use CompileDepth::FullDecompile on GLSLReinUsesLisp
2020-04-13gl_texture_cache: Fix layered texture attachment base levelReinUsesLisp
2020-04-13Merge pull request #3651 from ReinUsesLisp/line-widthsMat M
2020-04-13Merge pull request #3638 from ReinUsesLisp/remove-preserve-contentsMat M
2020-04-13Merge pull request #3627 from ReinUsesLisp/layered-viewMat M
2020-04-13gl_rasterizer: Implement line widths and smooth linesReinUsesLisp
2020-04-12gl_shader_decompiler: Implement merges with bitfieldInsertReinUsesLisp
2020-04-12gl_shader_decompiler: Improve generated code in HMergeH*ReinUsesLisp
2020-04-11texture_cache: Remove preserve_contentsReinUsesLisp
2020-04-08gl_texture_cache: Attach view instead of base texture for layered attachmentsReinUsesLisp
2020-04-08Memory: Address Feedback.Fernando Sahmkow
2020-04-06Shader/Pipeline Cache: Use VAddr instead of physical memory for addressing.Fernando Sahmkow
2020-04-06Query Cache: Use VAddr instead of physical memory for adressing.Fernando Sahmkow
2020-04-06Buffer Cache: Use vAddr instead of physical memory.Fernando Sahmkow
2020-04-06Texture Cache: Use vAddr instead of physical memory for caching.Fernando Sahmkow
2020-04-06GPU: Setup Flush/Invalidate to use VAddr instead of CacheAddrFernando Sahmkow
2020-04-06Merge pull request #3513 from ReinUsesLisp/native-astcFernando Sahmkow
2020-04-06shader/memory: Implement RED.E.ADDReinUsesLisp
2020-04-05Merge pull request #3592 from ReinUsesLisp/ipaFernando Sahmkow
2020-04-05Merge pull request #3589 from ReinUsesLisp/fix-clearsFernando Sahmkow
2020-04-02Merge pull request #3552 from jroweboy/single-contextRodrigo Locatti
2020-04-01shader_decompiler: Remove FragCoord.w hack and change IPA implementationReinUsesLisp
2020-04-01gl_texture_cache: Fix software ASTC fallbackReinUsesLisp
2020-04-01video_core: Use native ASTC when availableReinUsesLisp
2020-04-01gl_device: Detect if ASTC is reported and expose itReinUsesLisp
2020-03-31gl_rasterizer: Mark cleared textures as dirtyReinUsesLisp
2020-03-31Merge pull request #3506 from namkazt/patch-9Rodrigo Locatti