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path: root/src/video_core/renderer_opengl
AgeCommit message (Expand)Author
2018-05-24Shader: Implemented compound predicates in fset.Subv
2018-05-24Shader: Implemented compound predicates in fsetp.Subv
2018-05-20Merge pull request #458 from Subv/fmnmxbunnei
2018-05-20Merge pull request #451 from Subv/gl_array_sizeSebastian Valle
2018-05-20Shaders: Implemented the FMNMX shader instruction.Subv
2018-05-19GLRenderer: Remove unused hw_vao_enabled_attributes variable.Subv
2018-05-19GLRenderer: Remove unused vertex buffer and increase the size of the stream b...Subv
2018-05-19GLRenderer: Log the shader source code when program linking fails.Subv
2018-05-02general: Make formatting of logged hex values more straightforwardLioncash
2018-04-29Merge pull request #422 from bunnei/shader-movbunnei
2018-04-29gl_shader_decompiler: Implement MOV_R.bunnei
2018-04-29maxwell_to_gl: Implement type SignedNorm, Size_8_8_8_8.bunnei
2018-04-29Shaders: Implemented predicate condition 3 (LessEqual) in the fset and fsetp ...Subv
2018-04-29gl_shader_decompiler: Implement MOV_C.bunnei
2018-04-28gl_shader_decompiler: Partially implement I2I_R, and I2F_R.bunnei
2018-04-28gl_shader_decompiler: More cleanups, etc. with how we handle register types.bunnei
2018-04-28GLSLRegister: Simplify register declarations, etc.bunnei
2018-04-28gl_shader_decompiler: Implement MOV32_IMM instruction.bunnei
2018-04-27Merge pull request #408 from bunnei/shader-ints-p2bunnei
2018-04-27renderer_opengl: Replace usages of LOG_GENERIC with fmt-capable equivalentsLioncash
2018-04-27gl_shader_decompiler: Add GLSLRegisterManager class to track register state.bunnei
2018-04-27general: Convert assertion macros over to be fmt-compatibleLioncash
2018-04-26gl_shader_decompiler: Boilerplate for handling integer instructions.bunnei
2018-04-26gl_shader_decompiler: Move color output to EXIT instruction.bunnei
2018-04-25Merge pull request #396 from Subv/shader_opsbunnei
2018-04-25Shaders: Implemented the FSET instruction.Subv
2018-04-25video-core: Move logging macros over to new fmt-capable onesLioncash
2018-04-24Shaders: Added decodings for the FSET instructions.Subv
2018-04-24renderer_opengl: Use correct byte order for framebuffer pixel format ABGR8.bunnei
2018-04-24gl_rasterizer_cache: Use CHAR_BIT for bpp conversions instead of 8.bunnei
2018-04-24gl_rasterizer_cache: Use GPU PAGE_BITS/SIZE, not CPU.bunnei
2018-04-24gl_rasterizer_cache: Use new logger.bunnei
2018-04-24gl_rasterizer_cache: Add a function for finding framebuffer GPU address.bunnei
2018-04-24gl_rasterizer_cache: Handle compressed texture sizes.bunnei
2018-04-24gl_rasterizer_cache: Update to be based on GPU addresses, not CPU addresses.bunnei
2018-04-24memory_manager: Make GpuToCpuAddress return an optional.bunnei
2018-04-24memory_manager: Use GPUVAdddr, not PAddr, for GPU addresses.bunnei
2018-04-24renderer_opengl: Silence a -Wdangling-else warning in DrawScreenTriangles()Lioncash
2018-04-24Merge pull request #379 from Subv/multi_buffersbunnei
2018-04-23GPU: Support multiple enabled vertex arrays.Subv
2018-04-23GPU: Implement the RGB10_A2 RenderTarget format, it will use the same format ...Subv
2018-04-21GPU: Implement the A2BGR10 texture format.Subv
2018-04-21Merge pull request #376 from bunnei/shader-decoderbunnei
2018-04-20Merge pull request #375 from lioncash/headerbunnei
2018-04-20gl_shader_decompiler: Skip RRO instruction.bunnei
2018-04-20gl_shader_decompiler: Cleanup error logging.bunnei
2018-04-20shader_bytecode: Decode instructions based on bit strings.bunnei
2018-04-20Merge pull request #369 from Subv/shader_instr2bunnei
2018-04-20Merge pull request #374 from lioncash/noexceptbunnei
2018-04-20ShaderGen: Implemented the KIL instruction, which is equivalent to 'discard'.Subv