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path: root/src/video_core/renderer_opengl
AgeCommit message (Expand)Author
2018-09-01Removed saturate assertDavid Marcec
2018-09-01Changed tab5980_0 default from 0 -> 1David Marcec
2018-09-01Added FMUL assertsDavid Marcec
2018-09-01Added FFMA assertsDavid Marcec
2018-09-01Added assert for TEXS nodepDavid Marcec
2018-09-01Added better asserts to IPA, Renamed IPA modes to match mesaDavid Marcec
2018-08-31core/core: Replace includes with forward declarations where applicableLioncash
2018-08-31gl_rasterizer_cache: Use accurate framebuffer setting for accurate copies.bunnei
2018-08-31gl_rasterizer_cache: Also use reserve cache for RecreateSurface.bunnei
2018-08-31gl_renderer: Cache textures, framebuffers, and shaders based on CPU address.bunnei
2018-08-31gl_rasterizer: Fix issues with the rasterizer cache.bunnei
2018-08-31Implement BC6H_UF16 & BC6H_SF16 (#1092)greggameplayer
2018-08-31Merge pull request #1204 from lioncash/pimplbunnei
2018-08-31Merge pull request #1207 from degasus/hotfixbunnei
2018-08-31core: Make the main System class use the PImpl idiomLioncash
2018-08-31Report correct shader size.Markus Wick
2018-08-31Added predicate comparison GreaterEqualWithNanHexagon12
2018-08-30gl_shader_decompiler: Implement POPC (#1203)Laku
2018-08-30Merge pull request #1200 from bunnei/improve-ipabunnei
2018-08-29Shaders: Implemented IADD3tech4me
2018-08-29gl_shader_decompiler: Improve IPA for Pass mode with Position attribute.bunnei
2018-08-28Merge pull request #1193 from lioncash/privbunnei
2018-08-28Merge pull request #1192 from lioncash/unusedbunnei
2018-08-28gl_shader_cache: Remove unused program_code vector in GetShaderAddress()Lioncash
2018-08-28gpu: Make memory_manager privateLioncash
2018-08-28gl_rasterizer: Remove unused variablesLioncash
2018-08-27renderer_opengl: Implement a new shader cache.bunnei
2018-08-27gl_rasterizer_cache: Update to use RasterizerCache base class.bunnei
2018-08-23gl_rasterizer: Correct assertion condition in SyncLogicOpState()Lioncash
2018-08-23Merge pull request #1160 from bunnei/surface-reservebunnei
2018-08-23gl_rasterizer_cache: Blit when possible on RecreateSurface.bunnei
2018-08-23gl_rasterizer_cache: Reserve surfaces that have already been created for late...bunnei
2018-08-23gl_rasterizer_cache: Remove assert for RecreateSurface type.bunnei
2018-08-23gl_rasterizer_cache: Implement compressed texture copies.bunnei
2018-08-23gl_rasterizer: Implement stencil test.bunnei
2018-08-23gl_rasterizer: Implement partial color clear and stencil clear.bunnei
2018-08-23gl_state: Update to handle stencil front/back face separately.bunnei
2018-08-23Merge pull request #1157 from lioncash/vecbunnei
2018-08-23Merge pull request #1156 from Lakumakkara/lop3bunnei
2018-08-22gl_shader_gen: Make ShaderSetup's constructor explicitLioncash
2018-08-22gl_shader_gen: Use a std::vector to represent program code instead of std::arrayLioncash
2018-08-23more fixesLaku
2018-08-22fixesLaku
2018-08-22renderer_opengl: Namespace OpenGL codeLioncash
2018-08-22remove debug loggingLaku
2018-08-22implement lop3Laku
2018-08-22Merge pull request #1154 from OatmealDome/topology-linesbunnei
2018-08-22Merge pull request #1124 from Subv/logic_opsbunnei
2018-08-22maxwell_to_gl: Implement PrimitiveTopology::LinesOatmealDome
2018-08-21Revert "Shader: Use the right sampler type in the TEX, TEXS and TLDS instruct...bunnei