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A backup of the Yuzu mainline repo. Only includes the master branch, nothing else.
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2019-06-20
texture_cache: Implement texception detection and texture barriers.
Fernando Sahmkow
2019-06-20
gl_texture_cache: Use Stream Buffers instead of Persistant for Buffer Copies.
Fernando Sahmkow
2019-06-20
gl_texture_cache: Correct Image Blit
Fernando Sahmkow
2019-06-20
texture_cache: Use siblings textures on Rebuild and fix possible error on bli...
Fernando Sahmkow
2019-06-20
texture_cache: Remove old rasterizer cache
Fernando Sahmkow
2019-06-20
texture_cache: eliminate accelerated depth->color/color->depth copies due to ...
Fernando Sahmkow
2019-06-20
texture_cache: Optimize GetSurface and use references on functions that don't...
Fernando Sahmkow
2019-06-20
texture_cache: Implement Buffer Copy and detect Turing GPUs Image Copies
Fernando Sahmkow
2019-06-20
texture_cache uncompress-compress is untopological.
Fernando Sahmkow
2019-06-20
Fix rebase errors
Fernando Sahmkow
2019-06-20
texture_cache: Fermi2D reform and implement View Mirage
Fernando Sahmkow
2019-06-20
gl_shader_decompiler: Implement image binding settings
ReinUsesLisp
2019-06-20
shader: Decode SUST and implement backing image functionality
ReinUsesLisp
2019-06-20
gl_rasterizer: Track texture buffer usage
ReinUsesLisp
2019-06-20
video_core: Make ARB_buffer_storage a required extension
ReinUsesLisp
2019-06-20
gl_rasterizer_cache: Use texture buffers to emulate texture buffers
ReinUsesLisp
2019-06-20
maxwell_3d: Partially implement texture buffers as 1D textures
ReinUsesLisp
2019-06-20
gl_shader_decompiler: Allow 1D textures to be texture buffers
ReinUsesLisp
2019-06-20
texture_cache: Implement Guard mechanism
Fernando Sahmkow
2019-06-20
texture_cache: General Fixes
Fernando Sahmkow
2019-06-20
gl_framebuffer_cache: Use a hashed struct to cache framebuffers
ReinUsesLisp
2019-06-20
texture_cache return invalid buffer on deactivated color_mask
Fernando Sahmkow
2019-06-20
gl_texture_cache: Make main views be proxy textures instead of a full view.
Fernando Sahmkow
2019-06-20
Remove Framebuffer reconfiguration and restrict rendertarget protection
Fernando Sahmkow
2019-06-20
Reduce amount of size calculations.
Fernando Sahmkow
2019-06-20
texture_cache: Correct premature texceptions
Fernando Sahmkow
2019-06-20
texture_cache: Implement guest flushing
Fernando Sahmkow
2019-06-20
Texture Cache: Implement Blitting and Fermi Copies
Fernando Sahmkow
2019-06-20
surface_view: Add constructor for ViewParams
ReinUsesLisp
2019-06-20
Correct Mipmaps View method in Texture Cache
Fernando Sahmkow
2019-06-20
Change texture_cache chaching from GPUAddr to CacheAddr
Fernando Sahmkow
2019-06-20
Implement Texture Cache V2
Fernando Sahmkow
2019-06-20
Add OGLTextureView
Fernando Sahmkow
2019-06-20
Deglobalize Memory Manager on texture cahe and Implement Invalidation and Flu...
Fernando Sahmkow
2019-06-20
texture_cache: Remove execution context copies from the texture cache
ReinUsesLisp
2019-06-20
gl_texture_cache: Implement fermi copies
ReinUsesLisp
2019-06-20
texture_cache: Split texture cache into different files
ReinUsesLisp
2019-06-20
texture_cache: Move staging buffer into a generic implementation
ReinUsesLisp
2019-06-20
texture_cache: Flush 3D textures in the order they are drawn
ReinUsesLisp
2019-06-20
gl_texture_cache: Minor changes
ReinUsesLisp
2019-06-20
gl_texture_cache: Add copy from multiple overlaps into a single surface
ReinUsesLisp
2019-06-20
gl_texture_cache: Attach surface textures instead of views
ReinUsesLisp
2019-06-20
gl_texture_cache: Add fast copy path
ReinUsesLisp
2019-06-20
gl_texture_cache: Initial implementation
ReinUsesLisp
2019-06-19
Merge pull request #2591 from lioncash/record
bunnei
2019-06-18
core: Remove unused CiTrace source files
Lioncash
2019-06-17
Merge pull request #2562 from ReinUsesLisp/split-cbuf-upload
bunnei
2019-06-15
Merge pull request #2538 from ReinUsesLisp/ssy-pbk
Zach Hilman
2019-06-11
gl_device: Fix TestVariableAoffi test
ReinUsesLisp
2019-06-07
gl_shader_cache: Use static constructors for CachedShader initialization
ReinUsesLisp
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