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path: root/src/video_core/renderer_opengl
AgeCommit message (Expand)Author
2018-10-15gl_shader_decompiler: Implement HSET2_RReinUsesLisp
2018-10-15gl_shader_decompiler: Implement HSETP2_RReinUsesLisp
2018-10-15gl_shader_decompiler: Implement HFMA2 instructionsReinUsesLisp
2018-10-15gl_shader_decompiler: Implement HADD2_IMM and HMUL2_IMMReinUsesLisp
2018-10-15gl_shader_decompiler: Implement non-immediate HADD2 and HMUL2 instructionsReinUsesLisp
2018-10-15gl_shader_decompiler: Setup base for half float unpacking and settingReinUsesLisp
2018-10-11gl_shader_decompiler: Implement VMADReinUsesLisp
2018-10-10Merge pull request #1458 from FernandoS27/fix-render-target-block-settingsbunnei
2018-10-10Merge pull request #1460 from FernandoS27/scissor_testbunnei
2018-10-10Merge pull request #1425 from ReinUsesLisp/geometry-shadersbunnei
2018-10-09Add memory Layout to Render Targets and Depth BuffersFernandoS27
2018-10-09Fixed block height settings for RenderTargets and Depth Buffers, and added bl...FernandoS27
2018-10-09gl_shader_decompiler: Remove unused variables in TMML's implementationLioncash
2018-10-08Implement Scissor TestFernandoS27
2018-10-08Assert Scissor testsFernandoS27
2018-10-07gl_shader_decompiler: Move position varying location from 15 to 0 and apply a...ReinUsesLisp
2018-10-07gl_shader_decompiler: Implement geometry shadersReinUsesLisp
2018-10-06Merge pull request #1446 from bunnei/fast_fermi_copybunnei
2018-10-06Merge pull request #1437 from FernandoS27/tex-mode2bunnei
2018-10-06gl_rasterizer: Fixup undefined behaviour in SetupDrawReinUsesLisp
2018-10-06Implemented Depth Compare and Shadow SamplersFernandoS27
2018-10-06gl_rasterizer: Add rasterizer cache code to handle accerated fermi copies.bunnei
2018-10-06gl_rasterizer_cache: Implement a simpler surface copy using glCopyImageSubData.bunnei
2018-10-04gl_rasterizer: Implement quads topologyReinUsesLisp
2018-10-03Implemented Texture Processing Modes in TEXS and TLDSFernandoS27
2018-10-01gl_rasterizer: Fixup unassigned point sizesReinUsesLisp
2018-09-30Merge pull request #1330 from raven02/tldsbunnei
2018-09-30gl_rasterizer_cache: Fixes to how we do render to cubemap.bunnei
2018-09-30gl_rasterizer_cache: Add check for array rendering to cubemap texture.bunnei
2018-09-30gl_rasterizer_cache: Implement render to cubemap.bunnei
2018-09-30gl_shader_decompiler: TEXS: Implement TextureType::TextureCube.bunnei
2018-09-30gl_rasterizer_cache: Add support for SurfaceTarget::TextureCubemap.bunnei
2018-09-30gl_rasterizer_cache: Implement LoadGLBuffer for Texture2DArray.bunnei
2018-09-30gl_rasterizer_cache: Update BlitTextures to support non-Texture2D ColorTextur...bunnei
2018-09-30gl_rasterizer_cache: Track texture target and depth in the cache.bunnei
2018-09-30gl_rasterizer_cache: Workaround for Texture2D -> Texture2DArray scenario.bunnei
2018-09-30gl_rasterizer_cache: Keep track of surface 2D size separately from total size.bunnei
2018-09-30Fix trailing whitespaceraven02
2018-09-29Merge pull request #1411 from ReinUsesLisp/point-sizebunnei
2018-09-28video_core: Implement point_size and add point state syncReinUsesLisp
2018-09-28gl_state: Pack sampler bindings into a single ARB_multi_bindReinUsesLisp
2018-09-25video_core: Add asserts for CS, TFB and alpha testingReinUsesLisp
2018-09-23Added glObjectLabels for renderdoc for textures and shader programs (#1384)David
2018-09-23correct BC6Hgreggameplayer
2018-09-22Merge pull request #1382 from lioncash/incbunnei
2018-09-21gl_state: Remove unused type aliasLioncash
2018-09-21Merge pull request #1379 from lioncash/bitwisebunnei
2018-09-21gl_stream_buffer: Fix use of bitwise OR instead of logical OR in Map()Lioncash
2018-09-20RasterizerGL: Use the correct framebuffer when clearing via the CLEAR_BUFFERS...Subv
2018-09-19Merge branch 'master' into tldsraven02