index
:
yuzu-mainline
master
A backup of the Yuzu mainline repo. Only includes the master branch, nothing else.
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
src
/
video_core
/
renderer_opengl
Age
Commit message (
Expand
)
Author
2020-03-13
vk/gl_shader_decompiler: Silence assertion on compute
ReinUsesLisp
2020-03-13
gl_shader_decompiler: Fix implicit conversion errors
ReinUsesLisp
2020-03-13
shader/transform_feedback: Expose buffer stride
ReinUsesLisp
2020-03-13
gl_rasterizer: Implement transform feedback bindings
ReinUsesLisp
2020-03-13
gl_shader_decompiler: Decorate output attributes with XFB layout
ReinUsesLisp
2020-03-13
Merge branch 'master' into shader-purge
Rodrigo Locatti
2020-03-13
Merge pull request #3491 from ReinUsesLisp/polygon-modes
bunnei
2020-03-12
gl_shader_decompiler: Initialize gl_Position on vertex shaders
ReinUsesLisp
2020-03-12
gl_shader_decompiler: Add missing {} on smem GLSL emission
ReinUsesLisp
2020-03-12
gl_shader_decompiler: Fix regression in render target declarations
ReinUsesLisp
2020-03-11
gl_shader_manager: Fix interaction between graphics and compute
ReinUsesLisp
2020-03-09
gl_rasterizer: Implement polygon modes and fill rectangles
ReinUsesLisp
2020-03-09
engines/maxwell_3d: Add TFB registers and store them in shader registry
ReinUsesLisp
2020-03-09
shader/registry: Address feedback
ReinUsesLisp
2020-03-09
gl_shader_decompiler: Add identifier to decompiled code
ReinUsesLisp
2020-03-09
gl_shader_decompiler: Roll back to GLSL core 430
ReinUsesLisp
2020-03-09
const_buffer_engine_interface: Store component types
ReinUsesLisp
2020-03-09
gl_shader_cache: Reduce registry consistency to debug assert
ReinUsesLisp
2020-03-09
shader/registry: Cache tessellation state
ReinUsesLisp
2020-03-09
shader/registry: Store graphics and compute metadata
ReinUsesLisp
2020-03-09
video_core: Rename "const buffer locker" to "registry"
ReinUsesLisp
2020-03-09
gl_shader_cache: Rework shader cache and remove post-specializations
ReinUsesLisp
2020-03-09
Merge pull request #3301 from ReinUsesLisp/state-tracker
Rodrigo Locatti
2020-03-07
Merge pull request #3452 from Morph1984/anisotropic-filtering
bunnei
2020-03-05
Merge pull request #3451 from ReinUsesLisp/indexed-textures
bunnei
2020-03-03
Merge pull request #3455 from ReinUsesLisp/attr-scaled
bunnei
2020-02-28
renderer_opengl: Fix edge-case where alpha testing might cull presentation
ReinUsesLisp
2020-02-28
gl_texture_cache: Remove blending disable on blits
ReinUsesLisp
2020-02-28
gl_rasterizer: Don't disable blending on clears
ReinUsesLisp
2020-02-28
dirty_flags: Deduplicate code between OpenGL and Vulkan
ReinUsesLisp
2020-02-28
state_tracker: Remove type traits with named structures
ReinUsesLisp
2020-02-28
gl_rasterizer: Remove num vertex buffers magic number
ReinUsesLisp
2020-02-28
gl_rasterizer: Only apply polygon offset clamp if enabled
ReinUsesLisp
2020-02-28
gl_state_tracker: Implement dirty flags for depth clamp enabling
ReinUsesLisp
2020-02-28
gl_rasterizer: Disable scissor 0 when scissor is not used on clear
ReinUsesLisp
2020-02-28
gl_rasterizer: Notify depth mask changes on clear
ReinUsesLisp
2020-02-28
gl_rasterizer: Minor sort changes to clearing
ReinUsesLisp
2020-02-28
gl_state_tracker: Track state of index buffers
ReinUsesLisp
2020-02-28
gl_state_tracker: Implement dirty flags for clip control
ReinUsesLisp
2020-02-28
gl_state_tracker: Implement dirty flags for point sizes
ReinUsesLisp
2020-02-28
gl_state_tracker: Implement dirty flags for fragment color clamp
ReinUsesLisp
2020-02-28
gl_state_tracker: Implement dirty flags for logic op
ReinUsesLisp
2020-02-28
gl_state_tracker: Implement dirty flags for sRGB
ReinUsesLisp
2020-02-28
gl_state_tracker: Implement dirty flags for rasterize enable
ReinUsesLisp
2020-02-28
gl_state_tracker: Implement dirty flags for multisample
ReinUsesLisp
2020-02-28
gl_state_tracker: Implement dirty flags for alpha testing
ReinUsesLisp
2020-02-28
gl_state_tracker: Implement dirty flags for polygon offsets
ReinUsesLisp
2020-02-28
gl_state_tracker: Implement dirty flags for primitive restart
ReinUsesLisp
2020-02-28
gl_state_tracker: Implement dirty flags for stencil testing
ReinUsesLisp
2020-02-28
gl_state_tracker: Implement depth dirty flags
ReinUsesLisp
[next]