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path: root/src/video_core/renderer_opengl
AgeCommit message (Expand)Author
2022-08-31(shader/pipeline)_cache: Raise shader/pipeline cache versionMorph
2022-08-31Merge pull request #8752 from vonchenplus/rectangle_textureFernando S
2022-08-25video_code: support rectangle textureFengChen
2022-08-20video_core: support framebuffer crop rect top not zerovonchenplus
2022-07-31Merge pull request #8678 from liamwhite/stop-waitingbunnei
2022-07-30renderer_opengl: delete shader source after linkingLiam
2022-07-29video_core: stop waiting for shader compilation on user cancelLiam
2022-07-27chore: make yuzu REUSE compliantAndrea Pappacoda
2022-07-05renderer_(gl/vk): Implement ASTC_10x6_UNORMMorph
2022-06-13common: Change semantics of UNREACHABLE to unconditionally crashLiam
2022-05-06OpenGL: implement face flips according to NDCLiam
2022-04-23general: Convert source file copyright comments over to SPDXMorph
2022-04-14video_core: implement formats for N64 emulationFernando Sahmkow
2022-04-09Merge pull request #8149 from liamwhite/front-facebunnei
2022-04-07video_core: Replace lock_guard with scoped_lockMerry
2022-04-07Merge pull request #8161 from liamwhite/gl-s8d24Fernando S
2022-04-06OpenGL: fix S8D24 to ABGR8 conversionsLiam
2022-04-04OpenGL: fix croppingLiam
2022-04-04OpenGL: propagate face flip conditionLiam
2022-04-04OpenGL: flip front faces if Z scale is invertedLiam
2022-04-01GPU Garbage Collection: Fix regressions.Fernando Sahmkow
2022-03-28gl_rasterizer: Avoid scenario locking already owned mutexameerj
2022-03-26Revert "Memory GPU <-> CPU: reduce infighting in the texture cache by adding ...bunnei
2022-03-25Texture Cache: Add Cached CPU system.Fernando Sahmkow
2022-03-24Merge pull request #7720 from FernandoS27/yfc-gcbunnei
2022-03-25GC: Address Feedback.Fernando Sahmkow
2022-03-24hle: nvflinger: Migrate android namespace -> Service::android.bunnei
2022-03-24hle: nvflinger: Move PixelFormat to its own header.bunnei
2022-03-25Garbage Collection: Final tuning.Fernando Sahmkow
2022-03-25Buffer Cache: Tune to the levels of the new GC.Fernando Sahmkow
2022-03-25Garbage Collection: Redesign the algorithm to do a better use of memory.Fernando Sahmkow
2022-03-19video_core: Reduce unused includesameerj
2022-03-18general: Reduce core.h includesameerj
2022-03-06gl_graphics_pipeline: Improve shader builder synchronization using fences (#7...Ameer J
2022-02-27gl_fence_manager: Minor optimization to signal queryingameerj
2022-02-25maxwell_to_(gl/vk): Add 11_11_10 float vertex formatMorph
2022-02-02general: Replace NonCopyable struct with equivalentsLioncash
2022-02-01Rasterizer: Refactor inlineToMemory.Fernando Sahmkow
2022-01-29Rasterizer: Implement Inline2Memory Acceleration.Fernando Sahmkow
2022-01-04ShaderDecompiler: Add a debug option to dump the game's shaders.Fernando Sahmkow
2022-01-03Merge pull request #7629 from ameerj/nv-driver-fixesFernando S
2021-12-29glsl: Add boolean reference workaroundameerj
2021-12-29glsl_context_get_set: Add alternative cbuf type for broken driversameerj
2021-12-23vk_texture_cache: Fix invalidated pointer accessameerj
2021-12-22Merge pull request #7375 from vonchenplus/convert_legacyFernando S
2021-12-18Address format clangvonchenplus
2021-12-18Merge branch 'yuzu-emu:master' into convert_legacyFeng Chen
2021-12-05renderer_opengl: Minor refactoring of filter selectionameerj
2021-12-05blit_image: Refactor upscale factors usageameerj
2021-11-20Merge pull request #7368 from FernandoS27/vulkan-convbunnei