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A backup of the Yuzu mainline repo. Only includes the master branch, nothing else.
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Author
2016-12-23
core: Move emu_window and key_map into core
MerryMage
2016-12-21
Merge pull request #2319 from yuriks/profile-scopes
bunnei
2016-12-19
Use GL_TRUE when setting color_mask
Albin Bernhardsson
2016-12-14
VideoCore: Make profiling scope more representative
Yuri Kunde Schlesner
2016-12-07
OpenGL: Drop framebuffer completeness check.
Markus Wick
2016-12-05
ASSERT that shader was linked successfully
Jannik Vogel
2016-12-05
Report shader uniform block size in case of mismatch
Jannik Vogel
2016-12-05
Print broken shader code to log
Jannik Vogel
2016-12-04
OpenGL: Non-zero stride only makes sense for linear buffers
Yuri Kunde Schlesner
2016-12-04
OpenGL: Ensure framebuffer binding is restored if completion check fails
Yuri Kunde Schlesner
2016-12-04
OpenGL: Fix DisplayTransfer accel when input width != output width
Yuri Kunde Schlesner
2016-11-30
ClangFormat: Fixed the clang-format errors
Subv
2016-11-29
Build: Fixed a few warnings.
Subv
2016-11-27
RasterizerGL: Use GL_TRUE and 0xFF in the stencil and depth masks instead of ...
Subv
2016-11-27
Rasterizer/Memfill: Set the correct stencil write mask when clearing the sten...
Subv
2016-11-05
Add default hotkey to swap primary screens.
James Rowe
2016-11-05
Support additional screen layouts.
James Rowe
2016-10-03
Merge pull request #2103 from wwylele/gpu-reg-cleanup
bunnei
2016-09-29
OpenGL: Take cached viewport sub-rect into account for scissor
Yuri Kunde Schlesner
2016-09-29
rasterizer: separate TextureCopy from DisplayTransfer
wwylele
2016-09-21
Use negative priorities to avoid special-casing the self-include
Yuri Kunde Schlesner
2016-09-21
Remove empty newlines in #include blocks.
Emmanuel Gil Peyrot
2016-09-18
Manually tweak source formatting and then re-run clang-format
Yuri Kunde Schlesner
2016-09-18
Sources: Run clang-format on everything.
Emmanuel Gil Peyrot
2016-08-30
OpenGL: Avoid error on unsupported lighting LUT
Jannik Vogel
2016-06-27
OpenGL: Add scaled resolution support to scissor
Yuri Kunde Schlesner
2016-06-27
PICA: Scissor fixes and cleanups
Yuri Kunde Schlesner
2016-06-27
PICA: Implement scissor test
Subv
2016-06-07
OpenGL: Implement fog
Jannik Vogel
2016-06-07
OpenGL: Avoid undefined behaviour for UNIFORM_BLOCK_DATA_SIZE
Jannik Vogel
2016-06-01
gsp::gpu: Reset g_thread_id in UnregisterInterruptRelayQueue
mailwl
2016-05-23
OpenGL: Set shader_dirty on lighting changes
Jannik Vogel
2016-05-23
Pica: Name LightSrc.config register
Jannik Vogel
2016-05-23
Pica: Name lighting.config0 and .config1 registers
Jannik Vogel
2016-05-23
OpenGL: Use uniforms for dist_atten_bias and dist_atten_scale
Jannik Vogel
2016-05-16
Merge pull request #1786 from JayFoxRox/blend-equation
bunnei
2016-05-14
OpenGL: Only update depth uniforms if the depth changed
Jannik Vogel
2016-05-14
OpenGL: value-initialize variables which cause uninitialised access otherwise
Jannik Vogel
2016-05-12
OpenGL: Support blend equation
Jannik Vogel
2016-05-11
OpenGL: Implement texture type 3
Jannik Vogel
2016-05-10
Merge pull request #1621 from JayFoxRox/w-buffer
bunnei
2016-05-10
gl_rasterizer: Fix compilation for debug builds
Lioncash
2016-05-10
OpenGL: Implement W-Buffers and fix depth-mapping
Jannik Vogel
2016-05-10
Pica: Implement W-Buffer in SW rasterizer
Jannik Vogel
2016-05-10
Merge pull request #1704 from JayFoxRox/pod-config
linkmauve
2016-05-07
fixup simple type conversions where possible
Alexander Laties
2016-05-06
Frontends, VideoCore: Move glad initialisation to the frontend
Emmanuel Gil Peyrot
2016-05-03
Pica: Use a union for PicaShaderConfig
Jannik Vogel
2016-05-03
Pica: Add TevStageConfigRaw to PicaShaderConfig (MSVC workaround)
Jannik Vogel
2016-05-03
Pica: Make PicaShaderConfig trivially_copyable and clear it before use
Jannik Vogel
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