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path: root/src/video_core/renderer_opengl
AgeCommit message (Expand)Author
2016-12-23core: Move emu_window and key_map into coreMerryMage
2016-12-21Merge pull request #2319 from yuriks/profile-scopesbunnei
2016-12-19Use GL_TRUE when setting color_maskAlbin Bernhardsson
2016-12-14VideoCore: Make profiling scope more representativeYuri Kunde Schlesner
2016-12-07OpenGL: Drop framebuffer completeness check.Markus Wick
2016-12-05ASSERT that shader was linked successfullyJannik Vogel
2016-12-05Report shader uniform block size in case of mismatchJannik Vogel
2016-12-05Print broken shader code to logJannik Vogel
2016-12-04OpenGL: Non-zero stride only makes sense for linear buffersYuri Kunde Schlesner
2016-12-04OpenGL: Ensure framebuffer binding is restored if completion check failsYuri Kunde Schlesner
2016-12-04OpenGL: Fix DisplayTransfer accel when input width != output widthYuri Kunde Schlesner
2016-11-30ClangFormat: Fixed the clang-format errorsSubv
2016-11-29Build: Fixed a few warnings.Subv
2016-11-27RasterizerGL: Use GL_TRUE and 0xFF in the stencil and depth masks instead of ...Subv
2016-11-27Rasterizer/Memfill: Set the correct stencil write mask when clearing the sten...Subv
2016-11-05Add default hotkey to swap primary screens.James Rowe
2016-11-05Support additional screen layouts.James Rowe
2016-10-03Merge pull request #2103 from wwylele/gpu-reg-cleanupbunnei
2016-09-29OpenGL: Take cached viewport sub-rect into account for scissorYuri Kunde Schlesner
2016-09-29rasterizer: separate TextureCopy from DisplayTransferwwylele
2016-09-21Use negative priorities to avoid special-casing the self-includeYuri Kunde Schlesner
2016-09-21Remove empty newlines in #include blocks.Emmanuel Gil Peyrot
2016-09-18Manually tweak source formatting and then re-run clang-formatYuri Kunde Schlesner
2016-09-18Sources: Run clang-format on everything.Emmanuel Gil Peyrot
2016-08-30OpenGL: Avoid error on unsupported lighting LUTJannik Vogel
2016-06-27OpenGL: Add scaled resolution support to scissorYuri Kunde Schlesner
2016-06-27PICA: Scissor fixes and cleanupsYuri Kunde Schlesner
2016-06-27PICA: Implement scissor testSubv
2016-06-07OpenGL: Implement fogJannik Vogel
2016-06-07OpenGL: Avoid undefined behaviour for UNIFORM_BLOCK_DATA_SIZEJannik Vogel
2016-06-01gsp::gpu: Reset g_thread_id in UnregisterInterruptRelayQueuemailwl
2016-05-23OpenGL: Set shader_dirty on lighting changesJannik Vogel
2016-05-23Pica: Name LightSrc.config registerJannik Vogel
2016-05-23Pica: Name lighting.config0 and .config1 registersJannik Vogel
2016-05-23OpenGL: Use uniforms for dist_atten_bias and dist_atten_scaleJannik Vogel
2016-05-16Merge pull request #1786 from JayFoxRox/blend-equationbunnei
2016-05-14OpenGL: Only update depth uniforms if the depth changedJannik Vogel
2016-05-14OpenGL: value-initialize variables which cause uninitialised access otherwiseJannik Vogel
2016-05-12OpenGL: Support blend equationJannik Vogel
2016-05-11OpenGL: Implement texture type 3Jannik Vogel
2016-05-10Merge pull request #1621 from JayFoxRox/w-bufferbunnei
2016-05-10gl_rasterizer: Fix compilation for debug buildsLioncash
2016-05-10OpenGL: Implement W-Buffers and fix depth-mappingJannik Vogel
2016-05-10Pica: Implement W-Buffer in SW rasterizerJannik Vogel
2016-05-10Merge pull request #1704 from JayFoxRox/pod-configlinkmauve
2016-05-07fixup simple type conversions where possibleAlexander Laties
2016-05-06Frontends, VideoCore: Move glad initialisation to the frontendEmmanuel Gil Peyrot
2016-05-03Pica: Use a union for PicaShaderConfigJannik Vogel
2016-05-03Pica: Add TevStageConfigRaw to PicaShaderConfig (MSVC workaround)Jannik Vogel
2016-05-03Pica: Make PicaShaderConfig trivially_copyable and clear it before useJannik Vogel