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A backup of the Yuzu mainline repo. Only includes the master branch, nothing else.
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2016-05-16
Merge pull request #1786 from JayFoxRox/blend-equation
bunnei
2016-05-14
OpenGL: Only update depth uniforms if the depth changed
Jannik Vogel
2016-05-14
OpenGL: value-initialize variables which cause uninitialised access otherwise
Jannik Vogel
2016-05-12
OpenGL: Support blend equation
Jannik Vogel
2016-05-11
OpenGL: Implement texture type 3
Jannik Vogel
2016-05-10
Merge pull request #1621 from JayFoxRox/w-buffer
bunnei
2016-05-10
gl_rasterizer: Fix compilation for debug builds
Lioncash
2016-05-10
OpenGL: Implement W-Buffers and fix depth-mapping
Jannik Vogel
2016-05-10
Pica: Implement W-Buffer in SW rasterizer
Jannik Vogel
2016-05-10
Merge pull request #1704 from JayFoxRox/pod-config
linkmauve
2016-05-07
fixup simple type conversions where possible
Alexander Laties
2016-05-06
Frontends, VideoCore: Move glad initialisation to the frontend
Emmanuel Gil Peyrot
2016-05-03
Pica: Use a union for PicaShaderConfig
Jannik Vogel
2016-05-03
Pica: Add TevStageConfigRaw to PicaShaderConfig (MSVC workaround)
Jannik Vogel
2016-05-03
Pica: Make PicaShaderConfig trivially_copyable and clear it before use
Jannik Vogel
2016-05-03
OpenGL: Don't copy const_color (Reverts #1745)
Jannik Vogel
2016-05-01
Merge pull request #1741 from linkmauve/iwyu-video_core
bunnei
2016-05-01
OpenGL: Copy TevStageConfig using a loop. Fixes bug: const_color not copied
Jannik Vogel
2016-04-30
OpenGL: border_color was never set. Fixed. (#1740)
Jannik Vogel
2016-04-30
VideoCore: Run include-what-you-use and fix most includes.
Emmanuel Gil Peyrot
2016-04-29
Common: Remove section measurement from profiler (#1731)
Yuri Kunde Schlesner
2016-04-22
HWRasterizer: reorder declarations to match defs
tfarley
2016-04-22
HWRasterizer: sync specular uniform for new shaders
tfarley
2016-04-22
Merge pull request #1436 from tfarley/hw-tex-forwarding
bunnei
2016-04-21
HWRasterizer: Texture forwarding
tfarley
2016-04-10
OpenGL: Implement color combiner Operation::Dot3_RGB
Jannik Vogel
2016-04-08
OpenGL: Respect buffer-write allow registers
Jannik Vogel
2016-04-08
OpenGL: Split buffer-write mask sync into seperate functions
Jannik Vogel
2016-04-08
OpenGL: Keep stencil-test and framebuffer.depth_format in sync
Jannik Vogel
2016-04-07
Merge pull request #1639 from linkmauve/fix-double-framebuffer-check
bunnei
2016-04-05
Merge pull request #1643 from MerryMage/make_unique
Mathew Maidment
2016-04-05
Common: Remove Common::make_unique, use std::make_unique
MerryMage
2016-04-03
OpenGL: Fix a double framebuffer completeness checks.
Emmanuel Gil Peyrot
2016-04-03
OpenGL: Check for framebuffer completeness
Jannik Vogel
2016-04-01
Avoid warnings by casting to size_t for ARRAY_SIZE() comparisons
Jannik Vogel
2016-03-23
OpenGL: Don't attempt to draw empty triangle batches
Yuri Kunde Schlesner
2016-03-08
Merge pull request #1344 from LittleWhite-tb/error-output
bunnei
2016-03-08
Improve error report from Init() functions
LittleWhite
2016-03-05
Pica: Write depth value even when depth test is disabled
Yuri Kunde Schlesner
2016-03-02
Add immediate mode vertex submission
Dwayne Slater
2016-02-26
renderer_opengl: Initalise fragment shader LUT textures
MerryMage
2016-02-05
pica: Cleanup lighting register definitions and documentation.
bunnei
2016-02-05
gl_rasterizer: Use alignas(16) instead of explicit padding.
bunnei
2016-02-05
renderer_opengl: Use GLvec3/GLvec4 aliases for commonly used types.
bunnei
2016-02-05
gl_rasterizer: Fix issue with interpolation of opposite quaternions.
bunnei
2016-02-05
pica_types: Replace float24/20/16 with a template class.
bunnei
2016-02-05
gl_rasterizer: Remove unnecessary casts.
bunnei
2016-02-05
gl_rasterizer: Fix PicaShaderConfig on GCC.
bunnei
2016-02-05
gl_rasterizer: Initial implementation of bump mapping.
bunnei
2016-02-05
gl_shader_gen: Fix bug in LUT range (should within range [0, 255] not [0, 256]).
bunnei
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