index
:
yuzu-mainline
master
A backup of the Yuzu mainline repo. Only includes the master branch, nothing else.
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
src
/
video_core
/
renderer_opengl
Age
Commit message (
Expand
)
Author
2019-09-21
Merge pull request #2868 from ReinUsesLisp/fix-mipmaps
David
2019-09-20
Merge pull request #2846 from ReinUsesLisp/fixup-viewport-index
bunnei
2019-09-20
Merge pull request #2855 from ReinUsesLisp/shfl
bunnei
2019-09-18
Merge pull request #2784 from ReinUsesLisp/smem
bunnei
2019-09-17
shader_ir/warp: Implement SHFL
ReinUsesLisp
2019-09-17
maxwell_to_gl: Fix mipmap filtering
ReinUsesLisp
2019-09-15
Merge pull request #2851 from ReinUsesLisp/srgb
Fernando Sahmkow
2019-09-11
renderer_opengl: Fix rebase mistake
ReinUsesLisp
2019-09-10
shader/image: Implement SUATOM and fix SUST
ReinUsesLisp
2019-09-10
gl_rasterizer: Correct sRGB Fix regression
Fernando Sahmkow
2019-09-10
renderer_opengl: Fix sRGB blits
ReinUsesLisp
2019-09-06
gl_shader_decompiler: Avoid writing output attribute when unimplemented
ReinUsesLisp
2019-09-05
gl_shader_decompiler: Keep track of written images and mark them as modified
ReinUsesLisp
2019-09-05
gl_rasterizer: Apply textures and images state
ReinUsesLisp
2019-09-05
gl_rasterizer: Add samplers to compute dispatches
ReinUsesLisp
2019-09-05
gl_rasterizer: Minor code changes
ReinUsesLisp
2019-09-05
gl_state: Split textures and samplers into two arrays
ReinUsesLisp
2019-09-05
gl_rasterizer: Implement image bindings
ReinUsesLisp
2019-09-05
gl_state: Add support for glBindImageTextures
ReinUsesLisp
2019-09-05
texture_cache: Pass TIC to texture cache
ReinUsesLisp
2019-09-05
kepler_compute: Implement texture queries
ReinUsesLisp
2019-09-05
gl_rasterizer: Split SetupTextures
ReinUsesLisp
2019-09-05
Merge pull request #2804 from ReinUsesLisp/remove-gs-special
Fernando Sahmkow
2019-09-05
Merge pull request #2833 from ReinUsesLisp/fix-stencil
bunnei
2019-09-05
gl_shader_decompiler: Implement shared memory
ReinUsesLisp
2019-09-04
gl_shader_decompiler: Fixup slow path
ReinUsesLisp
2019-09-04
gl_rasterizer: Fix stencil testing
ReinUsesLisp
2019-09-04
gl_shader_cache: Remove special casing for geometry shaders
ReinUsesLisp
2019-09-04
gl_device: Disable precise in fragment shaders on bugged drivers
ReinUsesLisp
2019-09-04
gl_shader_decompiler: Fixup AMD's slow path type
ReinUsesLisp
2019-09-04
gl_shader_decompiler: Rework GLSL decompiler type system
ReinUsesLisp
2019-09-03
Merge pull request #2793 from ReinUsesLisp/bgr565
bunnei
2019-08-30
video_core: Silent miscellaneous warnings (#2820)
Rodrigo Locatti
2019-08-29
gl_buffer_cache: Add missing include
ReinUsesLisp
2019-08-29
Merge pull request #2742 from ReinUsesLisp/fix-texture-buffers
bunnei
2019-08-29
Merge pull request #2783 from FernandoS27/new-buffer-cache
bunnei
2019-08-21
shader_ir: Implement VOTE
ReinUsesLisp
2019-08-21
Buffer Cache: Adress Feedback.
Fernando Sahmkow
2019-08-21
Buffer_Cache: Implement flushing.
Fernando Sahmkow
2019-08-21
Video_Core: Implement a new Buffer Cache
Fernando Sahmkow
2019-08-21
Merge pull request #2769 from FernandoS27/commands-flush
bunnei
2019-08-21
Merge pull request #2753 from FernandoS27/float-convert
bunnei
2019-08-21
renderer_opengl: Implement RGB565 framebuffer format
ReinUsesLisp
2019-08-21
renderer_opengl: Use block linear swizzling for CPU framebuffers
ReinUsesLisp
2019-08-21
renderer_opengl: Use VideoCore pixel format
ReinUsesLisp
2019-08-21
gpu: Change optional<reference_wrapper<T>> to T* for FramebufferConfig
ReinUsesLisp
2019-07-26
GPU: Flush commands on every dma pusher step.
Fernando Sahmkow
2019-07-25
Merge pull request #2743 from FernandoS27/surpress-assert
bunnei
2019-07-24
Merge pull request #2704 from FernandoS27/conditional
bunnei
2019-07-22
Merge pull request #2734 from ReinUsesLisp/compute-shaders
bunnei
[next]