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path: root/src/video_core/renderer_opengl/renderer_opengl.cpp
AgeCommit message (Expand)Author
2020-02-28gl_state: Remove completelyReinUsesLisp
2020-02-28gl_state: Remove program trackingReinUsesLisp
2020-02-28gl_state: Remove framebuffer trackingReinUsesLisp
2020-02-28gl_state: Remove texture and sampler trackingReinUsesLisp
2020-02-28gl_state: Remove blend state trackingReinUsesLisp
2020-02-28gl_state: Remove stencil test trackingReinUsesLisp
2020-02-28gl_state: Remove clip control trackingReinUsesLisp
2020-02-28gl_state: Remove rasterizer disable trackingReinUsesLisp
2020-02-28gl_state: Remove viewport and depth range trackingReinUsesLisp
2020-02-28gl_state: Remove scissor test trackingReinUsesLisp
2020-02-28gl_state: Remove color mask trackingReinUsesLisp
2020-02-28gl_state: Remove framebuffer sRGB trackingReinUsesLisp
2020-02-28gl_state: Remove VAO cache and trackingReinUsesLisp
2020-02-28gl_state: Remove depth trackingReinUsesLisp
2020-02-28gl_state: Remove logic op trackerReinUsesLisp
2020-02-28gl_state: Remove polygon offset trackingReinUsesLisp
2020-02-28gl_state: Remove alpha test trackingReinUsesLisp
2020-02-28gl_state: Remove cull mode trackingReinUsesLisp
2020-02-28gl_state: Remove front face trackingReinUsesLisp
2020-02-28gl_rasterizer: Remove dirty flagsReinUsesLisp
2020-02-28renderer_opengl: Fix SRGB presentation frame tracking.bunnei
2020-02-27renderer_opengl: Reduce swap chain size to 3.bunnei
2020-02-26renderer_opengl: Use more concise lock syntax.bunnei
2020-02-26renderer_opengl: Move Frame/FrameMailbox to OpenGL namespace.bunnei
2020-02-25renderer_opengl: Create gl_framebuffer_data if empty.bunnei
2020-02-25renderer_opengl: Add texture mailbox support for presenter thread.bunnei
2019-11-28renderer_opengl: Make ScreenRectVertex's constructor constexprReinUsesLisp
2019-11-28renderer_opengl: Remove C castsReinUsesLisp
2019-11-28renderer_opengl: Use explicit binding for presentation shadersReinUsesLisp
2019-11-28renderer_opengl: Drop macros for message decorationsReinUsesLisp
2019-11-28renderer_opengl: Move static definitions to anonymous namespaceReinUsesLisp
2019-11-28renderer_opengl: Move commentaries to header fileReinUsesLisp
2019-11-26core/memory: Migrate over GetPointer()Lioncash
2019-11-08video_core: Silence implicit conversion warningsReinUsesLisp
2019-10-04GL_Renderer: Remove lefting snippet.Fernando Sahmkow
2019-10-04Nvdrv: Do framelimiting only in the CPU ThreadFernando Sahmkow
2019-09-11renderer_opengl: Fix rebase mistakeReinUsesLisp
2019-09-10renderer_opengl: Fix sRGB blitsReinUsesLisp
2019-09-05gl_state: Split textures and samplers into two arraysReinUsesLisp
2019-08-21renderer_opengl: Implement RGB565 framebuffer formatReinUsesLisp
2019-08-21renderer_opengl: Use block linear swizzling for CPU framebuffersReinUsesLisp
2019-08-21renderer_opengl: Use VideoCore pixel formatReinUsesLisp
2019-08-21gpu: Change optional<reference_wrapper<T>> to T* for FramebufferConfigReinUsesLisp
2019-07-17GL_State: Feedback and fixesFernando Sahmkow
2019-07-06gl_buffer_cache: Implement with generic buffer cacheReinUsesLisp
2019-06-20gl_rasterizer_cache: Use texture buffers to emulate texture buffersReinUsesLisp
2019-06-20texture_cache: Flush 3D textures in the order they are drawnReinUsesLisp
2019-06-20gl_texture_cache: Initial implementationReinUsesLisp
2019-06-18core: Remove unused CiTrace source filesLioncash
2019-05-20gl_shader_cache: Use shared contexts to build shaders in parallelReinUsesLisp