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path: root/src/video_core/renderer_opengl/maxwell_to_gl.h
AgeCommit message (Expand)Author
2023-10-06Implement X8_D24 formatKelebek1
2023-05-03GPU: implement missing ASTCFernando Sahmkow
2022-11-24GPU: Implement additional render target formats.Fernando Sahmkow
2022-10-07Update 3D regsKelebek1
2022-10-06VideoCore: Implement formats needed for N64 emulation.Fernando Sahmkow
2022-10-06Texture Cache: Add ASTC 10x5 Format.Fernando Sahmkow
2022-07-05renderer_(gl/vk): Implement ASTC_10x6_UNORMMorph
2022-06-13common: Change semantics of UNREACHABLE to unconditionally crashLiam
2022-04-23general: Convert source file copyright comments over to SPDXMorph
2022-04-14video_core: implement formats for N64 emulationFernando Sahmkow
2022-02-25maxwell_to_(gl/vk): Add 11_11_10 float vertex formatMorph
2021-11-17renderer_opengl: Implement S8_UINT stencil formatMorph
2021-09-15util_shaders: Unify BGRA copy passesameerj
2021-07-22shader: Initial OpenGL implementationReinUsesLisp
2021-02-12maxwell_to_gl: Remove unused codeameerj
2020-12-30video_core: Rewrite the texture cacheReinUsesLisp
2020-12-07video_core: Remove unnecessary enum class casting in logging messagesLioncash
2020-09-16video_core: Enforce -Werror=switchReinUsesLisp
2020-06-30maxwell_to_gl: Implement MirrorOnceClampOGL using GL_MIRROR_CLAMP_EXTMorph
2020-06-29maxwell_to_gl: Rename VertexType() to VertexFormat()Morph
2020-06-28maxwell_to_gl: Add 32 bit component sizes to (un)signed scaled formatsMorph
2020-06-18maxwell_to_gl: Miscellaneous changesMorph
2020-05-04gl_rasterizer: Implement viewport swizzles with NV_viewport_swizzleReinUsesLisp
2020-04-17video_code: Fix implicit switch fallthrough.Markus Wick
2020-03-09gl_rasterizer: Implement polygon modes and fill rectanglesReinUsesLisp
2020-03-09Merge pull request #3301 from ReinUsesLisp/state-trackerRodrigo Locatti
2020-02-28maxwell_3d: Flatten cull and front face registersReinUsesLisp
2020-02-24video_core: Implement more scaler attribute formatsReinUsesLisp
2020-02-04maxwell_to_gl: Implement R8G8_USCALEDReinUsesLisp
2020-02-04maxwell_to_gl: Reduce unimplemented formats to LOG_ERRORReinUsesLisp
2019-12-22maxwell_to_gl: Implement missing primitive topologiesReinUsesLisp
2019-09-17maxwell_to_gl: Fix mipmap filteringReinUsesLisp
2019-05-30maxwell_to_gl: Use GL_CLAMP to emulate Clamp wrap modeReinUsesLisp
2019-05-30gl_rasterizer: Use GL_QUADS to emulate quads renderingReinUsesLisp
2019-05-17maxwell_to_gl: Add TriangleFan primitive topologyReinUsesLisp
2019-04-18video_core: Silent -Wswitch warningsReinUsesLisp
2018-11-22maxwell_3d: Implement alternate blend equations.bunnei
2018-11-17add missing MirrorOnceBorder support where supportedRodolfo Bogado
2018-11-11Improve state management by splitting some of the states id separated functio...Rodolfo Bogado
2018-11-11Try to fix problems with stencil test in some games, relax translation to ope...Rodolfo Bogado
2018-10-28Fixed Block Resizing algorithm and Clang FormatFernandoS27
2018-10-28Implement Mip FilterFernandoS27
2018-10-22Fixed VAOs Float types only returning GL_FLOAT in cases that they had to retu...FernandoS27
2018-10-06Implemented Depth Compare and Shadow SamplersFernandoS27
2018-08-23gl_rasterizer: Implement stencil test.bunnei
2018-08-22renderer_opengl: Namespace OpenGL codeLioncash
2018-08-22Merge pull request #1154 from OatmealDome/topology-linesbunnei
2018-08-22maxwell_to_gl: Implement PrimitiveTopology::LinesOatmealDome
2018-08-20GPU: Implemented the logic op functionality of the GPU.Subv
2018-08-19Added WrapMode MirrorOnceClampToEdgeDavid Marcec