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A backup of the Yuzu mainline repo. Only includes the master branch, nothing else.
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maxwell_to_gl.h
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Author
2023-10-06
Implement X8_D24 format
Kelebek1
2023-05-03
GPU: implement missing ASTC
Fernando Sahmkow
2022-11-24
GPU: Implement additional render target formats.
Fernando Sahmkow
2022-10-07
Update 3D regs
Kelebek1
2022-10-06
VideoCore: Implement formats needed for N64 emulation.
Fernando Sahmkow
2022-10-06
Texture Cache: Add ASTC 10x5 Format.
Fernando Sahmkow
2022-07-05
renderer_(gl/vk): Implement ASTC_10x6_UNORM
Morph
2022-06-13
common: Change semantics of UNREACHABLE to unconditionally crash
Liam
2022-04-23
general: Convert source file copyright comments over to SPDX
Morph
2022-04-14
video_core: implement formats for N64 emulation
Fernando Sahmkow
2022-02-25
maxwell_to_(gl/vk): Add 11_11_10 float vertex format
Morph
2021-11-17
renderer_opengl: Implement S8_UINT stencil format
Morph
2021-09-15
util_shaders: Unify BGRA copy passes
ameerj
2021-07-22
shader: Initial OpenGL implementation
ReinUsesLisp
2021-02-12
maxwell_to_gl: Remove unused code
ameerj
2020-12-30
video_core: Rewrite the texture cache
ReinUsesLisp
2020-12-07
video_core: Remove unnecessary enum class casting in logging messages
Lioncash
2020-09-16
video_core: Enforce -Werror=switch
ReinUsesLisp
2020-06-30
maxwell_to_gl: Implement MirrorOnceClampOGL using GL_MIRROR_CLAMP_EXT
Morph
2020-06-29
maxwell_to_gl: Rename VertexType() to VertexFormat()
Morph
2020-06-28
maxwell_to_gl: Add 32 bit component sizes to (un)signed scaled formats
Morph
2020-06-18
maxwell_to_gl: Miscellaneous changes
Morph
2020-05-04
gl_rasterizer: Implement viewport swizzles with NV_viewport_swizzle
ReinUsesLisp
2020-04-17
video_code: Fix implicit switch fallthrough.
Markus Wick
2020-03-09
gl_rasterizer: Implement polygon modes and fill rectangles
ReinUsesLisp
2020-03-09
Merge pull request #3301 from ReinUsesLisp/state-tracker
Rodrigo Locatti
2020-02-28
maxwell_3d: Flatten cull and front face registers
ReinUsesLisp
2020-02-24
video_core: Implement more scaler attribute formats
ReinUsesLisp
2020-02-04
maxwell_to_gl: Implement R8G8_USCALED
ReinUsesLisp
2020-02-04
maxwell_to_gl: Reduce unimplemented formats to LOG_ERROR
ReinUsesLisp
2019-12-22
maxwell_to_gl: Implement missing primitive topologies
ReinUsesLisp
2019-09-17
maxwell_to_gl: Fix mipmap filtering
ReinUsesLisp
2019-05-30
maxwell_to_gl: Use GL_CLAMP to emulate Clamp wrap mode
ReinUsesLisp
2019-05-30
gl_rasterizer: Use GL_QUADS to emulate quads rendering
ReinUsesLisp
2019-05-17
maxwell_to_gl: Add TriangleFan primitive topology
ReinUsesLisp
2019-04-18
video_core: Silent -Wswitch warnings
ReinUsesLisp
2018-11-22
maxwell_3d: Implement alternate blend equations.
bunnei
2018-11-17
add missing MirrorOnceBorder support where supported
Rodolfo Bogado
2018-11-11
Improve state management by splitting some of the states id separated functio...
Rodolfo Bogado
2018-11-11
Try to fix problems with stencil test in some games, relax translation to ope...
Rodolfo Bogado
2018-10-28
Fixed Block Resizing algorithm and Clang Format
FernandoS27
2018-10-28
Implement Mip Filter
FernandoS27
2018-10-22
Fixed VAOs Float types only returning GL_FLOAT in cases that they had to retu...
FernandoS27
2018-10-06
Implemented Depth Compare and Shadow Samplers
FernandoS27
2018-08-23
gl_rasterizer: Implement stencil test.
bunnei
2018-08-22
renderer_opengl: Namespace OpenGL code
Lioncash
2018-08-22
Merge pull request #1154 from OatmealDome/topology-lines
bunnei
2018-08-22
maxwell_to_gl: Implement PrimitiveTopology::Lines
OatmealDome
2018-08-20
GPU: Implemented the logic op functionality of the GPU.
Subv
2018-08-19
Added WrapMode MirrorOnceClampToEdge
David Marcec
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