index
:
yuzu-mainline
master
A backup of the Yuzu mainline repo. Only includes the master branch, nothing else.
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
src
/
video_core
/
renderer_opengl
/
gl_texture_cache.cpp
Age
Commit message (
Expand
)
Author
2024-01-31
video_core: consistently account for resolution scaling when rendering
Liam
2023-08-13
gl_texture_cache: Enable async downloads
Ameer J
2023-10-11
Do not set rescaled flag when rescaling is disabled
Kelebek1
2023-07-21
settings,general: Rename non-confirming enums
lat9nq
2023-07-21
settings,video_core: Consolidate ASTC decoding options
lat9nq
2023-06-15
video_core: Fallback to default anisotropy instead to 1x anisotropy
Wollnashorn
2023-06-15
video_core: Fixed compilation errors because of name shadowing
Wollnashorn
2023-06-15
video_core: Add per-image anisotropy heuristics (format & mip count)
Wollnashorn
2023-06-07
Merge pull request #10476 from ameerj/gl-memory-maps
liamwhite
2023-05-28
gl_texture_cache: Fix ASTC CPU decoding with compression disabled
ameerj
2023-05-28
OpenGL: Make use of persistent buffer maps in buffer cache downloads
ameerj
2023-05-23
textures: add BC1 and BC3 compressors and recompression setting
Liam
2023-05-09
Texture Cache: Fix ASTC textures
Fernando Sahmkow
2023-05-06
Log object names with debug renderer, add a GPU address to ImageViews
Kelebek1
2023-05-03
GPU: implement missing ASTC
Fernando Sahmkow
2023-04-29
Texture Cache: Release stagging buffers on tick frame
Fernando Sahmkow
2023-04-29
TextureCache: refactor DMA downloads to allow multiple buffers.
Fernando Sahmkow
2023-03-11
Merge pull request #9913 from ameerj/acc-dma-refactor
Fernando S
2023-03-10
Merge pull request #9925 from ameerj/gl-sync-signal
liamwhite
2023-03-08
OpenGL: Prefer glClientWaitSync for OGLSync objects
ameerj
2023-03-06
Refactor AccelerateDMA code
ameerj
2023-03-04
Check all swizzle components for red, not just [0], pass float border color r...
Kelebek1
2023-02-22
configuration: Add async ASTC decode setting
ameerj
2023-02-11
texture_cache: OpenGL: Implement MSAA uploads and copies
ameerj
2022-11-13
Add break for default cases
Kyle Kienapfel
2022-08-25
video_code: support rectangle texture
FengChen
2022-06-13
common: Change semantics of UNREACHABLE to unconditionally crash
Liam
2022-04-23
general: Convert source file copyright comments over to SPDX
Morph
2022-04-14
video_core: implement formats for N64 emulation
Fernando Sahmkow
2022-04-06
OpenGL: fix S8D24 to ABGR8 conversions
Liam
2022-03-25
GC: Address Feedback.
Fernando Sahmkow
2022-03-25
Garbage Collection: Final tuning.
Fernando Sahmkow
2022-03-25
Garbage Collection: Redesign the algorithm to do a better use of memory.
Fernando Sahmkow
2021-12-23
vk_texture_cache: Fix invalidated pointer access
ameerj
2021-11-20
Merge pull request #7368 from FernandoS27/vulkan-conv
bunnei
2021-11-20
TextureCache: Refactor and fix linux compiling.
Fernando Sahmkow
2021-11-20
TextureCache: Implement buffer copies on Vulkan.
Fernando Sahmkow
2021-11-19
Merge pull request #7294 from vonchenplus/fix_image_update_error_when_width_t...
bunnei
2021-11-19
Merge pull request #7357 from Morph1984/s8_uint
bunnei
2021-11-17
gl_texture_cache: Round format conversion PBO to next power of 2
ameerj
2021-11-17
renderer_opengl: Implement S8_UINT stencil format
Morph
2021-11-17
Fix image update/download error when width too small
Feng Chen
2021-11-16
texture_cache: Use pixel format conversion when supported by the runtime
ameerj
2021-11-16
gl_texture_cache: Make FormatConversionPass more generic
ameerj
2021-11-16
gl_texture_cache: Rename BGRCopyPass to FormatConversionPass
ameerj
2021-11-17
TextureCache: OGL query device memory if possible.
FernandoS27
2021-11-17
TextureCache: Fix OGL cleaning
Fernando Sahmkow
2021-11-16
TextureCache: Add automatic anisotropic filtering and refactor code.
Fernando Sahmkow
2021-11-16
TextureCache: Make a better Anisotropic setter.
Fernando Sahmkow
2021-11-16
gl_resource_manager: Ensure non EXT_framebuffer objects are created
ameerj
[next]