index
:
yuzu-mainline
master
A backup of the Yuzu mainline repo. Only includes the master branch, nothing else.
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
src
/
video_core
/
renderer_opengl
/
gl_state_tracker.cpp
Age
Commit message (
Expand
)
Author
2022-11-11
ir/texture_pass: Use host_info instead of querying Settings::values (#9176)
Morph
2022-10-10
Fix stencil func registers, make clip control equivalent to how it was before...
Kelebek1
2022-10-07
Update 3D regs
Kelebek1
2022-10-06
state_tracker: workaround channel setup for homebrew
Liam
2022-10-06
OpenGl: Implement Channels.
Fernando Sahmkow
2022-04-23
general: Convert source file copyright comments over to SPDX
Morph
2021-07-22
shader: Accelerate pipeline transitions and use dirty flags for shaders
ReinUsesLisp
2021-02-13
video_core: Reimplement the buffer cache
ReinUsesLisp
2020-12-30
video_core: Rewrite the texture cache
ReinUsesLisp
2020-12-06
video_core: Adjust `NUM` macro to avoid Clang warning
comex
2020-09-06
video_core: Remove all Core::System references in renderer
ReinUsesLisp
2020-04-13
gl_rasterizer: Implement line widths and smooth lines
ReinUsesLisp
2020-03-14
DirtyFlags: relax need to set render_targets as dirty
Fernando Sahmkow
2020-03-09
gl_rasterizer: Implement polygon modes and fill rectangles
ReinUsesLisp
2020-02-28
dirty_flags: Deduplicate code between OpenGL and Vulkan
ReinUsesLisp
2020-02-28
state_tracker: Remove type traits with named structures
ReinUsesLisp
2020-02-28
gl_state_tracker: Implement dirty flags for depth clamp enabling
ReinUsesLisp
2020-02-28
gl_state_tracker: Implement dirty flags for clip control
ReinUsesLisp
2020-02-28
gl_state_tracker: Implement dirty flags for point sizes
ReinUsesLisp
2020-02-28
gl_state_tracker: Implement dirty flags for fragment color clamp
ReinUsesLisp
2020-02-28
gl_state_tracker: Implement dirty flags for logic op
ReinUsesLisp
2020-02-28
gl_state_tracker: Implement dirty flags for sRGB
ReinUsesLisp
2020-02-28
gl_state_tracker: Implement dirty flags for rasterize enable
ReinUsesLisp
2020-02-28
gl_state_tracker: Implement dirty flags for multisample
ReinUsesLisp
2020-02-28
gl_state_tracker: Implement dirty flags for alpha testing
ReinUsesLisp
2020-02-28
gl_state_tracker: Implement dirty flags for polygon offsets
ReinUsesLisp
2020-02-28
gl_state_tracker: Implement dirty flags for primitive restart
ReinUsesLisp
2020-02-28
gl_state_tracker: Implement dirty flags for stencil testing
ReinUsesLisp
2020-02-28
gl_state_tracker: Implement depth dirty flags
ReinUsesLisp
2020-02-28
gl_state_tracker: Implement dirty flags for front face and culling
ReinUsesLisp
2020-02-28
gl_state_tracker: Implement dirty flags for blending
ReinUsesLisp
2020-02-28
gl_state_tracker: Implement dirty flags for clip distances and shaders
ReinUsesLisp
2020-02-28
gl_state_tracker: Add dirty flags for buffers and divisors
ReinUsesLisp
2020-02-28
maxwell_3d: Change write dirty flags to a bitset
ReinUsesLisp
2020-02-28
gl_state_tracker: Implement dirty flags for vertex formats
ReinUsesLisp
2020-02-28
gl_state_tracker: Implement dirty flags for color masks
ReinUsesLisp
2020-02-28
gl_state_tracker: Implement dirty flags for scissors
ReinUsesLisp
2020-02-28
gl_state_tracker: Implement dirty flags for viewports
ReinUsesLisp
2020-02-28
renderer_opengl: Reintroduce dirty flags for render targets
ReinUsesLisp
2020-02-28
gl_rasterizer: Remove dirty flags
ReinUsesLisp