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path: root/src/video_core/renderer_opengl/gl_state_tracker.cpp
AgeCommit message (Expand)Author
2022-11-11ir/texture_pass: Use host_info instead of querying Settings::values (#9176)Morph
2022-10-10Fix stencil func registers, make clip control equivalent to how it was before...Kelebek1
2022-10-07Update 3D regsKelebek1
2022-10-06state_tracker: workaround channel setup for homebrewLiam
2022-10-06OpenGl: Implement Channels.Fernando Sahmkow
2022-04-23general: Convert source file copyright comments over to SPDXMorph
2021-07-22shader: Accelerate pipeline transitions and use dirty flags for shadersReinUsesLisp
2021-02-13video_core: Reimplement the buffer cacheReinUsesLisp
2020-12-30video_core: Rewrite the texture cacheReinUsesLisp
2020-12-06video_core: Adjust `NUM` macro to avoid Clang warningcomex
2020-09-06video_core: Remove all Core::System references in rendererReinUsesLisp
2020-04-13gl_rasterizer: Implement line widths and smooth linesReinUsesLisp
2020-03-14DirtyFlags: relax need to set render_targets as dirty Fernando Sahmkow
2020-03-09gl_rasterizer: Implement polygon modes and fill rectanglesReinUsesLisp
2020-02-28dirty_flags: Deduplicate code between OpenGL and VulkanReinUsesLisp
2020-02-28state_tracker: Remove type traits with named structuresReinUsesLisp
2020-02-28gl_state_tracker: Implement dirty flags for depth clamp enablingReinUsesLisp
2020-02-28gl_state_tracker: Implement dirty flags for clip controlReinUsesLisp
2020-02-28gl_state_tracker: Implement dirty flags for point sizesReinUsesLisp
2020-02-28gl_state_tracker: Implement dirty flags for fragment color clampReinUsesLisp
2020-02-28gl_state_tracker: Implement dirty flags for logic opReinUsesLisp
2020-02-28gl_state_tracker: Implement dirty flags for sRGBReinUsesLisp
2020-02-28gl_state_tracker: Implement dirty flags for rasterize enableReinUsesLisp
2020-02-28gl_state_tracker: Implement dirty flags for multisampleReinUsesLisp
2020-02-28gl_state_tracker: Implement dirty flags for alpha testingReinUsesLisp
2020-02-28gl_state_tracker: Implement dirty flags for polygon offsetsReinUsesLisp
2020-02-28gl_state_tracker: Implement dirty flags for primitive restartReinUsesLisp
2020-02-28gl_state_tracker: Implement dirty flags for stencil testingReinUsesLisp
2020-02-28gl_state_tracker: Implement depth dirty flagsReinUsesLisp
2020-02-28gl_state_tracker: Implement dirty flags for front face and cullingReinUsesLisp
2020-02-28gl_state_tracker: Implement dirty flags for blendingReinUsesLisp
2020-02-28gl_state_tracker: Implement dirty flags for clip distances and shadersReinUsesLisp
2020-02-28gl_state_tracker: Add dirty flags for buffers and divisorsReinUsesLisp
2020-02-28maxwell_3d: Change write dirty flags to a bitsetReinUsesLisp
2020-02-28gl_state_tracker: Implement dirty flags for vertex formatsReinUsesLisp
2020-02-28gl_state_tracker: Implement dirty flags for color masksReinUsesLisp
2020-02-28gl_state_tracker: Implement dirty flags for scissorsReinUsesLisp
2020-02-28gl_state_tracker: Implement dirty flags for viewportsReinUsesLisp
2020-02-28renderer_opengl: Reintroduce dirty flags for render targetsReinUsesLisp
2020-02-28gl_rasterizer: Remove dirty flagsReinUsesLisp