aboutsummaryrefslogtreecommitdiff
path: root/src/video_core/renderer_opengl/gl_shader_util.h
AgeCommit message (Expand)Author
2022-07-27chore: make yuzu REUSE compliantAndrea Pappacoda
2022-03-19video_core: Reduce unused includesameerj
2021-07-22renderer_opengl: Use ARB_separate_shader_objectsReinUsesLisp
2021-07-22gl_shader_util: Move shader utility code to a separate fileReinUsesLisp
2020-08-23gl_shader_util: Use std::string_view instead of star pointerReinUsesLisp
2019-02-06gl_shader_util: Add parameter to handle retrievable programsReinUsesLisp
2018-08-22renderer_opengl: Namespace OpenGL codeLioncash
2018-07-02Rename logging macro back to LOG_*James Rowe
2018-05-19GLRenderer: Log the shader source code when program linking fails.Subv
2018-04-13gl_shader_util: Add missing includes.bunnei
2018-04-13gl_shader_util: Grab latest upstream.bunnei
2018-03-20gl_shader_util: Sync latest version with Citra.bunnei
2018-01-20Format: Run the new clang format on everythingJames Rowe
2017-04-16OpenGL: Move Attributes enum to a more appropriate fileYuri Kunde Schlesner
2016-05-11OpenGL: Implement texture type 3Jannik Vogel
2016-02-05renderer_opengl: Implement diffuse component of HW fragment lighting.bunnei
2015-10-21gl_rasterizer: Define enum types for each vertex texcoord attribute.bunnei
2015-10-21gl_shader_util: Cleanup header file + add docstring.bunnei
2015-10-21renderer_opengl: Refactor shader generation/caching to be more organized + va...bunnei
2015-10-21Initial implementation of fragment shader generation with caching.Subv
2015-08-30Replace the previous OpenGL loader with a glad-generated 3.3 oneYuri Kunde Schlesner
2014-12-20License changepurpasmart96
2014-09-01Replace GLEW with a glLoadGen loader.Yuri Kunde Schlesner
2014-08-25Rewrite of OpenGL renderer, including OS X supportKevin Hartman