| Age | Commit message (Expand) | Author |
|---|---|---|
| 2015-09-03 | OpenGL: Use Sampler Objects to decouple sampler config from textures | Yuri Kunde Schlesner |
| 2015-08-15 | Shader: Move shader code to its own subdirectory, "shader". | bunnei |
| 2015-08-15 | GPU: Refactor "VertexShader" namespace to "Shader". | bunnei |
| 2015-06-28 | Core: Cleanup hw includes. | Emmanuel Gil Peyrot |
| 2015-06-28 | Common: Cleanup key_map includes. | Emmanuel Gil Peyrot |
| 2015-05-31 | Pica: Implement LogicOp function. | bunnei |
| 2015-05-22 | OpenGL renderer | tfarley |
