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path: root/src/video_core/renderer_opengl/gl_rasterizer.cpp
AgeCommit message (Expand)Author
2018-10-10Merge pull request #1460 from FernandoS27/scissor_testbunnei
2018-10-08Implement Scissor TestFernandoS27
2018-10-08Assert Scissor testsFernandoS27
2018-10-07gl_shader_decompiler: Implement geometry shadersReinUsesLisp
2018-10-06Merge pull request #1446 from bunnei/fast_fermi_copybunnei
2018-10-06Merge pull request #1437 from FernandoS27/tex-mode2bunnei
2018-10-06gl_rasterizer: Fixup undefined behaviour in SetupDrawReinUsesLisp
2018-10-06Implemented Depth Compare and Shadow SamplersFernandoS27
2018-10-06gl_rasterizer: Add rasterizer cache code to handle accerated fermi copies.bunnei
2018-10-04gl_rasterizer: Implement quads topologyReinUsesLisp
2018-10-01gl_rasterizer: Fixup unassigned point sizesReinUsesLisp
2018-09-30gl_rasterizer_cache: Workaround for Texture2D -> Texture2DArray scenario.bunnei
2018-09-28video_core: Implement point_size and add point state syncReinUsesLisp
2018-09-25video_core: Add asserts for CS, TFB and alpha testingReinUsesLisp
2018-09-20RasterizerGL: Use the correct framebuffer when clearing via the CLEAR_BUFFERS...Subv
2018-09-19gl_rasterizer: Fix StartAddress handling with indexed draw calls.Markus Wick
2018-09-15Port #4182 from Citra: "Prefix all size_t with std::"fearlessTobi
2018-09-12Use ARB_multi_bind for uniform buffers (#1287)ReinUsesLisp
2018-09-10Merge pull request #1286 from bunnei/multi-clearbunnei
2018-09-10rasterizer: Drop unused handler.Markus Wick
2018-09-10gl_rasterizer: Implement clear for non-zero render targets.bunnei
2018-09-09gl_rasterizer: Implement multiple color attachments.bunnei
2018-09-08Merge pull request #1256 from bunnei/tex-target-supportbunnei
2018-09-08gl_rasterizer: Use baseInstance instead of moving the buffer points.bunnei
2018-09-08video_core: Arithmetic overflow warning fix for gl_rasterizer (#1262)Patrick Elsässer
2018-09-08gl_rasterizer: Implement texture wrap mode p.bunnei
2018-09-08gl_rasterizer_cache: Keep track of texture type per surface.bunnei
2018-09-08gl_state: Keep track of texture target.bunnei
2018-09-06gl_rasterizer: Call state.Apply only once on SetupShaders.bunnei
2018-09-05gl_rasterizer: Implement a VAO cache.Markus Wick
2018-09-05renderer_opengl: Implement a buffer cache.Markus Wick
2018-09-04gl_shader_cache: Use an u32 for the binding point cache.Markus Wick
2018-09-04Update microprofile scopes.Markus Wick
2018-08-31gl_rasterizer_cache: Use accurate framebuffer setting for accurate copies.bunnei
2018-08-31gl_renderer: Cache textures, framebuffers, and shaders based on CPU address.bunnei
2018-08-31gl_rasterizer: Fix issues with the rasterizer cache.bunnei
2018-08-28Merge pull request #1193 from lioncash/privbunnei
2018-08-28gpu: Make memory_manager privateLioncash
2018-08-28gl_rasterizer: Remove unused variablesLioncash
2018-08-27renderer_opengl: Implement a new shader cache.bunnei
2018-08-27gl_rasterizer_cache: Update to use RasterizerCache base class.bunnei
2018-08-23gl_rasterizer: Correct assertion condition in SyncLogicOpState()Lioncash
2018-08-23gl_rasterizer: Implement stencil test.bunnei
2018-08-23gl_rasterizer: Implement partial color clear and stencil clear.bunnei
2018-08-23Merge pull request #1157 from lioncash/vecbunnei
2018-08-22gl_shader_gen: Use a std::vector to represent program code instead of std::arrayLioncash
2018-08-22renderer_opengl: Namespace OpenGL codeLioncash
2018-08-22Merge pull request #1124 from Subv/logic_opsbunnei
2018-08-21Merge pull request #1123 from lioncash/screenbunnei
2018-08-20GPU: Implemented the logic op functionality of the GPU.Subv