aboutsummaryrefslogtreecommitdiff
path: root/src/video_core/rasterizer_cache.h
AgeCommit message (Collapse)Author
2020-06-07rasterizer_cache: Remove files and includesReinUsesLisp
The rasterizer cache is no longer used. Each cache has its own generic implementation optimized for the cached data.
2020-05-09RasterizerCache: Correct documentation.Fernando Sahmkow
2020-05-09VideoCore: Use SyncGuestMemory mechanism for Shader/Pipeline Cache invalidation.Fernando Sahmkow
2020-04-06Shader/Pipeline Cache: Use VAddr instead of physical memory for addressing.Fernando Sahmkow
2019-07-01rasterizer_cache: Protect inherited caches from submission levelFernando Sahmkow
2019-05-19Merge pull request #2452 from FernandoS27/raster-cache-fixHexagon12
Correct possible error on Rasterizer Caches
2019-05-07Correct possible error on Rasterizer CachesFernando Sahmkow
There was a weird bug that could happen if the object died directly and the cache address wasn't stored.
2019-04-19RasterizerCache Redesign: Flush Fernando Sahmkow
flushing is now responsability of children caches instead of the cache object. This change will allow the specific cache to pass extra parameters on flushing and will allow more flexibility.
2019-04-01general: Use deducation guides for std::lock_guard and std::unique_lockLioncash
Since C++17, the introduction of deduction guides for locking facilities means that we no longer need to hardcode the mutex type into the locks themselves, making it easier to switch mutex types, should it ever be necessary in the future.
2019-03-27video_core: Amend constructor initializer list order where applicableLioncash
Specifies the members in the same order that initialization would take place in. This also silences -Wreorder warnings.
2019-03-21Revert "Devirtualize Register/Unregister and use a wrapper instead."bunnei
- Fixes graphical issues from transitions in Super Mario Odyssey.
2019-03-14gpu: Use host address for caching instead of guest address.bunnei
2019-02-27Devirtualize Register/Unregister and use a wrapper instead.Fernando Sahmkow
2019-02-27rasterizer_cache: Expose FlushObject to Child classes and allow redefining ↵Fernando Sahmkow
of Register and Unregister
2018-11-11Improved GPU Caches lookup SpeedFernandoS27
2018-11-11Merge pull request #1663 from lioncash/rasterbunnei
rasterizer_cache: Remove reliance on the System singleton
2018-11-08rasterizer_cache: Remove reliance on the System singletonLioncash
Rather than have a transparent dependency, we can make it explicit in the interface. This also gets rid of the need to put the core include in a header.
2018-11-08rasterizer_cache: Add missing virtual destructor to RasterizerCacheObjectLioncash
Ensures that destruction will always do the right thing in any context.
2018-10-16config: Rename use_accurate_framebuffers -> use_accurate_gpu_emulation.bunnei
- This will be used as a catch-all for slow-but-accurate GPU emulation paths.
2018-10-16rasterizer_cache: Refactor to support in-order flushing.bunnei
2018-10-16gl_rasterizer_cache: Only flush when use_accurate_framebuffers is enabled.bunnei
2018-10-16rasterizer_cache: Reintroduce method for flushing.bunnei
2018-08-31core/core: Replace includes with forward declarations where applicableLioncash
The follow-up to e2457418dae19b889b2ad85255bb95d4cd0e4bff, which replaces most of the includes in the core header with forward declarations. This makes it so that if any of the headers the core header was previously including change, then no one will need to rebuild the bulk of the core, due to core.h being quite a prevalent inclusion. This should make turnaround for changes much faster for developers.
2018-08-31rasterizer_cache: Use boost::interval_map for a more accurate cache.bunnei
2018-08-31gl_renderer: Cache textures, framebuffers, and shaders based on CPU address.bunnei
2018-08-31gl_rasterizer: Fix issues with the rasterizer cache.bunnei
- Use a single cached page map. - Fix calculation of ending page.
2018-08-27video_core: Add RasterizerCache class for common cache management code.bunnei