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path: root/src/video_core/rasterizer_cache.h
AgeCommit message (Collapse)Author
2018-11-11Improved GPU Caches lookup SpeedFernandoS27
2018-11-11Merge pull request #1663 from lioncash/rasterbunnei
rasterizer_cache: Remove reliance on the System singleton
2018-11-08rasterizer_cache: Remove reliance on the System singletonLioncash
Rather than have a transparent dependency, we can make it explicit in the interface. This also gets rid of the need to put the core include in a header.
2018-11-08rasterizer_cache: Add missing virtual destructor to RasterizerCacheObjectLioncash
Ensures that destruction will always do the right thing in any context.
2018-10-16config: Rename use_accurate_framebuffers -> use_accurate_gpu_emulation.bunnei
- This will be used as a catch-all for slow-but-accurate GPU emulation paths.
2018-10-16rasterizer_cache: Refactor to support in-order flushing.bunnei
2018-10-16gl_rasterizer_cache: Only flush when use_accurate_framebuffers is enabled.bunnei
2018-10-16rasterizer_cache: Reintroduce method for flushing.bunnei
2018-08-31core/core: Replace includes with forward declarations where applicableLioncash
The follow-up to e2457418dae19b889b2ad85255bb95d4cd0e4bff, which replaces most of the includes in the core header with forward declarations. This makes it so that if any of the headers the core header was previously including change, then no one will need to rebuild the bulk of the core, due to core.h being quite a prevalent inclusion. This should make turnaround for changes much faster for developers.
2018-08-31rasterizer_cache: Use boost::interval_map for a more accurate cache.bunnei
2018-08-31gl_renderer: Cache textures, framebuffers, and shaders based on CPU address.bunnei
2018-08-31gl_rasterizer: Fix issues with the rasterizer cache.bunnei
- Use a single cached page map. - Fix calculation of ending page.
2018-08-27video_core: Add RasterizerCache class for common cache management code.bunnei